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authortron <tron@openttd.org>2006-04-23 13:48:16 +0000
committertron <tron@openttd.org>2006-04-23 13:48:16 +0000
commitdd180a1e1883336a1edc3b4d6eac440f06e3685b (patch)
tree3f0769bd955cefba7ab80063e64546c1874e0a62 /tunnelbridge_cmd.c
parentfa213c686ee1d348d1eb167f2423261d8040205e (diff)
downloadopenttd-dd180a1e1883336a1edc3b4d6eac440f06e3685b.tar.xz
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
Diffstat (limited to 'tunnelbridge_cmd.c')
-rw-r--r--tunnelbridge_cmd.c109
1 files changed, 54 insertions, 55 deletions
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 194ae8675..da9e84ab2 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -77,15 +77,17 @@ int CalcBridgeLenCostFactor(int x)
}
}
+#define M(x) (1 << (x))
enum {
- // foundation, whole tile is leveled up (tileh's 7, 11, 13, 14) --> 3 corners raised
- BRIDGE_FULL_LEVELED_FOUNDATION = 1 << 7 | 1 << 11 | 1 << 13 | 1 << 14,
- // foundation, tile is partly leveled up (tileh's 1, 2, 4, 8) --> 1 corner raised
- BRIDGE_PARTLY_LEVELED_FOUNDATION = 1 << 1 | 1 << 2 | 1 << 4 | 1 << 8,
- // no foundations (X,Y direction) (tileh's 0, 3, 6, 9, 12)
- BRIDGE_NO_FOUNDATION = 1 << 0 | 1 << 3 | 1 << 6 | 1 << 9 | 1 << 12,
- BRIDGE_HORZ_RAMP = (BRIDGE_PARTLY_LEVELED_FOUNDATION | BRIDGE_NO_FOUNDATION) & ~(1 << 0)
+ // foundation, whole tile is leveled up --> 3 corners raised
+ BRIDGE_FULL_LEVELED_FOUNDATION = M(SLOPE_WSE) | M(SLOPE_NWS) | M(SLOPE_ENW) | M(SLOPE_SEN),
+ // foundation, tile is partly leveled up --> 1 corner raised
+ BRIDGE_PARTLY_LEVELED_FOUNDATION = M(SLOPE_W) | M(SLOPE_S) | M(SLOPE_E) | M(SLOPE_N),
+ // no foundations (X,Y direction)
+ BRIDGE_NO_FOUNDATION = M(SLOPE_FLAT) | M(SLOPE_SW) | M(SLOPE_SE) | M(SLOPE_NW) | M(SLOPE_NE),
+ BRIDGE_HORZ_RAMP = (BRIDGE_PARTLY_LEVELED_FOUNDATION | BRIDGE_NO_FOUNDATION) & ~M(SLOPE_FLAT)
};
+#undef M
static inline const PalSpriteID *GetBridgeSpriteTable(int index, byte table)
{
@@ -105,43 +107,41 @@ static inline byte GetBridgeFlags(int index) { return _bridge[index].flags;}
* is_start_tile = false <-- end tile
* is_start_tile = true <-- start tile
*/
-static uint32 CheckBridgeSlope(Axis direction, uint tileh, bool is_start_tile)
+static uint32 CheckBridgeSlope(Axis direction, Slope tileh, bool is_start_tile)
{
- if (IsSteepTileh(tileh)) return CMD_ERROR;
+ if (IsSteepSlope(tileh)) return CMD_ERROR;
if (is_start_tile) {
/* check slope at start tile
- no extra cost
- - direction X: tiles 0, 12
- - direction Y: tiles 0, 9
*/
- if ((direction == AXIS_X ? 0x1001 : 0x201) & (1 << tileh)) return 0;
+#define M(x) (1 << (x))
+ if (HASBIT(M(SLOPE_FLAT) | (direction == AXIS_X ? M(SLOPE_NE) : M(SLOPE_NW)), tileh)) return 0;
// disallow certain start tiles to avoid certain crooked bridges
- if (tileh == 2) return CMD_ERROR;
+ if (tileh == SLOPE_S) return CMD_ERROR;
} else {
/* check slope at end tile
- no extra cost
- - direction X: tiles 0, 3
- - direction Y: tiles 0, 6
*/
- if ((direction == AXIS_X ? 0x9 : 0x41) & (1 << tileh)) return 0;
+ if (HASBIT(M(SLOPE_FLAT) | (direction == AXIS_X ? M(SLOPE_SW) : M(SLOPE_SE)), tileh)) return 0;
+#undef M
// disallow certain end tiles to avoid certain crooked bridges
- if (tileh == 8) return CMD_ERROR;
+ if (tileh == SLOPE_N) return CMD_ERROR;
}
/* disallow common start/end tiles to avoid certain crooked bridges e.g.
* start-tile: X 2,1 Y 2,4 (2 was disabled before)
* end-tile: X 8,4 Y 8,1 (8 was disabled before)
*/
- if ((tileh == 1 && is_start_tile != (direction != AXIS_X)) ||
- (tileh == 4 && is_start_tile == (direction != AXIS_X))) {
+ if ((tileh == SLOPE_W && is_start_tile != (direction != AXIS_X)) ||
+ (tileh == SLOPE_E && is_start_tile == (direction != AXIS_X))) {
return CMD_ERROR;
}
// slope foundations
- if (BRIDGE_FULL_LEVELED_FOUNDATION & (1 << tileh) || BRIDGE_PARTLY_LEVELED_FOUNDATION & (1 << tileh))
+ if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION | BRIDGE_PARTLY_LEVELED_FOUNDATION, tileh))
return _price.terraform;
return CMD_ERROR;
@@ -188,8 +188,8 @@ int32 CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
int sx,sy;
TileIndex tile_start;
TileIndex tile_end;
- uint tileh_start;
- uint tileh_end;
+ Slope tileh_start;
+ Slope tileh_end;
uint z_start;
uint z_end;
TileIndex tile;
@@ -253,14 +253,14 @@ int32 CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
tileh_start = GetTileSlope(tile_start, &z_start);
tileh_end = GetTileSlope(tile_end, &z_end);
- if (BRIDGE_FULL_LEVELED_FOUNDATION & (1 << tileh_start)) {
+ if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_start)) {
z_start += 8;
- tileh_start = 0;
+ tileh_start = SLOPE_FLAT;
}
- if (BRIDGE_FULL_LEVELED_FOUNDATION & (1 << tileh_end)) {
+ if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh_end)) {
z_end += 8;
- tileh_end = 0;
+ tileh_end = SLOPE_FLAT;
}
if (z_start != z_end) return_cmd_error(STR_5009_LEVEL_LAND_OR_WATER_REQUIRED);
@@ -322,7 +322,7 @@ int32 CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
tile += delta;
- if (GetTileSlope(tile, &z) != 0 && z >= z_start) {
+ if (GetTileSlope(tile, &z) != SLOPE_FLAT && z >= z_start) {
return_cmd_error(STR_5009_LEVEL_LAND_OR_WATER_REQUIRED);
}
@@ -437,8 +437,8 @@ int32 CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32 p2)
TileIndexDiff delta;
TileIndex end_tile;
DiagDirection direction;
- uint start_tileh;
- uint end_tileh;
+ Slope start_tileh;
+ Slope end_tileh;
uint start_z;
uint end_z;
int32 cost;
@@ -451,10 +451,10 @@ int32 CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32 p2)
start_tileh = GetTileSlope(start_tile, &start_z);
switch (start_tileh) {
- case 3: direction = DIAGDIR_SW; break;
- case 6: direction = DIAGDIR_SE; break;
- case 9: direction = DIAGDIR_NW; break;
- case 12: direction = DIAGDIR_NE; break;
+ case SLOPE_SW: direction = DIAGDIR_SW; break;
+ case SLOPE_SE: direction = DIAGDIR_SE; break;
+ case SLOPE_NW: direction = DIAGDIR_NW; break;
+ case SLOPE_NE: direction = DIAGDIR_NE; break;
default: return_cmd_error(STR_500B_SITE_UNSUITABLE_FOR_TUNNEL);
}
@@ -483,7 +483,7 @@ int32 CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32 p2)
_build_tunnel_endtile = end_tile;
// slope of end tile must be complementary to the slope of the start tile
- if (end_tileh != (15 ^ start_tileh)) {
+ if (end_tileh != ComplementSlope(start_tileh)) {
ret = DoCommand(end_tile, end_tileh & start_tileh, 0, flags, CMD_TERRAFORM_LAND);
if (CmdFailed(ret)) return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND);
} else {
@@ -687,7 +687,7 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
if (IsClearUnderBridge(c)) {
DoClearSquare(c);
} else {
- if (GetTileSlope(c, NULL) == 0) {
+ if (GetTileSlope(c, NULL) == SLOPE_FLAT) {
MakeWater(c);
} else {
MakeShore(c);
@@ -805,9 +805,9 @@ uint GetBridgeHeight(TileIndex t)
TileIndex tile = GetSouthernBridgeEnd(t);
/* Return the height there (the height of the NORTH CORNER)
- * If the end of the bridge is on a tileh 7 (all raised, except north corner),
+ * If the end of the bridge is on a tile with all corners except the north corner raised,
* the z coordinate is 1 height level too low. Compensate for that */
- return TilePixelHeight(tile) + (GetTileSlope(tile, NULL) == 7 ? 8 : 0);
+ return TilePixelHeight(tile) + (GetTileSlope(tile, NULL) == SLOPE_WSE ? 8 : 0);
}
static const byte _bridge_foundations[2][16] = {
@@ -840,7 +840,7 @@ static void DrawBridgePillars(PalSpriteID image, const TileInfo *ti, int x, int
front_height = ti->z + ((ti->tileh & p[0])?8:0);
back_height = ti->z + ((ti->tileh & p[1])?8:0);
- if (IsSteepTileh(ti->tileh)) {
+ if (IsSteepSlope(ti->tileh)) {
if (!(ti->tileh & p[2])) front_height += 8;
if (!(ti->tileh & p[3])) back_height += 8;
}
@@ -857,18 +857,17 @@ static void DrawBridgePillars(PalSpriteID image, const TileInfo *ti, int x, int
}
}
-uint GetBridgeFoundation(uint tileh, Axis axis)
+uint GetBridgeFoundation(Slope tileh, Axis axis)
{
int i;
- // normal level sloped building (7, 11, 13, 14)
- if (BRIDGE_FULL_LEVELED_FOUNDATION & (1 << tileh)) return tileh;
+ if (HASBIT(BRIDGE_FULL_LEVELED_FOUNDATION, tileh)) return tileh;
// inclined sloped building
if ((
- (i = 0, tileh == 1) ||
- (i += 2, tileh == 2) ||
- (i += 2, tileh == 4) ||
- (i += 2, tileh == 8)
+ (i = 0, tileh == SLOPE_W) ||
+ (i += 2, tileh == SLOPE_S) ||
+ (i += 2, tileh == SLOPE_E) ||
+ (i += 2, tileh == SLOPE_N)
) && (
axis == AXIS_X ||
(i++, axis == AXIS_Y)
@@ -938,7 +937,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
assert( (base_offset & 0x07) == 0x00);
if (IsBridgeRamp(ti->tile)) {
- if (!(BRIDGE_NO_FOUNDATION & (1 << ti->tileh))) { // no foundations for 0, 3, 6, 9, 12
+ if (!HASBIT(BRIDGE_NO_FOUNDATION, ti->tileh)) {
int f = GetBridgeFoundation(ti->tileh, DiagDirToAxis(GetBridgeRampDirection(ti->tile)));
if (f) DrawFoundation(ti, f);
}
@@ -946,7 +945,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
// HACK Wizardry to convert the bridge ramp direction into a sprite offset
base_offset += (6 - GetBridgeRampDirection(ti->tile)) % 4;
- if (ti->tileh == 0) base_offset += 4; // sloped bridge head
+ if (ti->tileh == SLOPE_FLAT) base_offset += 4; // sloped bridge head
/* Table number 6 always refers to the bridge heads for any bridge type */
image = GetBridgeSpriteTable(GetBridgeType(ti->tile), 6)[base_offset];
@@ -976,7 +975,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
if (GetTransportTypeUnderBridge(ti->tile) == TRANSPORT_RAIL) {
const RailtypeInfo* rti = GetRailTypeInfo(GetRailType(ti->tile));
- if (ti->tileh == 0) {
+ if (ti->tileh == SLOPE_FLAT) {
image = (axis == AXIS_X ? SPR_RAIL_TRACK_Y : SPR_RAIL_TRACK_X);
} else {
image = SPR_RAIL_TRACK_Y + _track_sloped_sprites[ti->tileh - 1];
@@ -984,7 +983,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
image += rti->total_offset;
if (ice) image += rti->snow_offset;
} else {
- if (ti->tileh == 0) {
+ if (ti->tileh == SLOPE_FLAT) {
image = (axis == AXIS_X ? SPR_ROAD_Y : SPR_ROAD_X);
} else {
image = _road_sloped_sprites[ti->tileh - 1] + 0x53F;
@@ -997,7 +996,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
image = (ice ? SPR_FLAT_SNOWY_TILE : SPR_FLAT_GRASS_TILE);
DrawGroundSprite(image + _tileh_to_sprite[ti->tileh]);
} else {
- if (ti->tileh == 0) {
+ if (ti->tileh == SLOPE_FLAT) {
DrawGroundSprite(SPR_FLAT_WATER_TILE);
if (ti->z != 0) DrawCanalWater(ti->tile);
} else {
@@ -1061,7 +1060,7 @@ static uint GetSlopeZ_TunnelBridge(const TileInfo* ti)
uint z = ti->z;
uint x = ti->x & 0xF;
uint y = ti->y & 0xF;
- uint tileh = ti->tileh;
+ Slope tileh = ti->tileh;
if (IsTunnel(tile)) {
uint pos = (DiagDirToAxis(GetTunnelDirection(tile)) == AXIS_X ? y : x);
@@ -1098,7 +1097,7 @@ static uint GetSlopeZ_TunnelBridge(const TileInfo* ti)
}
} else {
// HACK on the bridge?
- if (_get_z_hint >= z + 8 + (tileh == 0 ? 0 : 8)) return _get_z_hint;
+ if (_get_z_hint >= z + 8 + (tileh == SLOPE_FLAT ? 0 : 8)) return _get_z_hint;
if (IsTransportUnderBridge(tile)) {
uint f = _bridge_foundations[GetBridgeAxis(tile)][tileh];
@@ -1114,10 +1113,10 @@ static uint GetSlopeZ_TunnelBridge(const TileInfo* ti)
return z + GetPartialZ(x, y, tileh);
}
-static uint GetSlopeTileh_TunnelBridge(TileIndex tile, uint tileh)
+static Slope GetSlopeTileh_TunnelBridge(TileIndex tile, Slope tileh)
{
// not accurate, but good enough for slope graphics drawing
- return 0;
+ return SLOPE_FLAT;
}
@@ -1361,7 +1360,7 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y
uint h;
// Compensate for possible foundation
- if (GetTileSlope(tile, &h) != 0) h += 8;
+ if (GetTileSlope(tile, &h) != SLOPE_FLAT) h += 8;
if (IsBridgeRamp(tile) ||
myabs(h - v->z_pos) > 2) { // high above the ground -> on the bridge
/* modify speed of vehicle */