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authortron <tron@openttd.org>2004-12-04 07:41:37 +0000
committertron <tron@openttd.org>2004-12-04 07:41:37 +0000
commitd036559e0ed75f6357e129f2d78808240519fc78 (patch)
tree961ff6aa4a2bbef862d442ea6eb15954eb9d7b96 /train_cmd.c
parentaa183e35d8f204f6f8a94a93226f7e700efc036e (diff)
downloadopenttd-d036559e0ed75f6357e129f2d78808240519fc78.tar.xz
(svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[]
Diffstat (limited to 'train_cmd.c')
-rw-r--r--train_cmd.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/train_cmd.c b/train_cmd.c
index 98a7cd2d4..568d1c90d 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -41,7 +41,7 @@ void UpdateTrainAcceleration(Vehicle *v)
// compute stuff like max speed, power, and weight.
do {
- const RailVehicleInfo *rvi = &_rail_vehicle_info[u->engine_type];
+ const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
// power is sum of the power for all engines
power += rvi->power;
@@ -96,7 +96,7 @@ static int GetRealisticAcceleration(Vehicle *v)
// compute inclination force and number of curves.
do {
- const RailVehicleInfo *rvi = &_rail_vehicle_info[u->engine_type];
+ const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
uint mass = rvi->weight + ((_cargoc.weights[u->cargo_type] * u->cargo_count) >> 4);
if (rvi->power) emass += mass;
@@ -169,7 +169,7 @@ int GetTrainImage(Vehicle *v, byte direction)
void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod)
{
- const RailVehicleInfo *rvi = &_rail_vehicle_info[engine];
+ const RailVehicleInfo *rvi = RailVehInfo(engine);
int img = rvi->image_index;
uint32 image = 0;
@@ -199,7 +199,7 @@ void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod)
void DrawTrainEngineInfo(int engine, int x, int y, int maxw)
{
- const RailVehicleInfo *rvi = &_rail_vehicle_info[engine];
+ const RailVehicleInfo *rvi = RailVehInfo(engine);
int cap;
uint multihead = ((rvi->flags & RVI_MULTIHEAD) ? 1 : 0);
@@ -229,7 +229,7 @@ static int32 CmdBuildRailWagon(uint engine, uint tile, uint32 flags)
const Engine *e;
int x,y;
- rvi = &_rail_vehicle_info[engine];
+ rvi = RailVehInfo(engine);
value = (rvi->base_cost * _price.build_railwagon) >> 8;
if (!(flags & DC_QUERY_COST)) {
@@ -385,7 +385,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
tile = TILE_FROM_XY(x,y);
- rvi = &_rail_vehicle_info[p1];
+ rvi = RailVehInfo(p1);
if (rvi->flags & RVI_WAGON) {
return CmdBuildRailWagon(p1, tile, flags);
@@ -596,7 +596,7 @@ int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
src = &_vehicles[p1 & 0xffff];
if (src->type != VEH_Train) return CMD_ERROR;
- is_loco = !(_rail_vehicle_info[src->engine_type].flags & RVI_WAGON)
+ is_loco = !(RailVehInfo(src->engine_type)->flags & RVI_WAGON)
&& is_firsthead_sprite(src->spritenum);
// if nothing is selected as destination, try and find a matching vehicle to drag to.
@@ -1041,7 +1041,7 @@ int32 CmdRefitRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* XXX: We also refit all the attached wagons en-masse if they
* can be refitted. This is how TTDPatch does it. TODO: Have
* some nice [Refit] button near each wagon. --pasky */
- if ((!(_rail_vehicle_info[v->engine_type].flags & RVI_WAGON)
+ if ((!(RailVehInfo(v->engine_type)->flags & RVI_WAGON)
|| (_engine_refit_masks[v->engine_type] & (1 << p2)))
&& (byte) p2 != v->cargo_type && v->cargo_cap != 0) {
cost += (_price.build_railvehicle >> 8);
@@ -1206,12 +1206,12 @@ static void HandleLocomotiveSmokeCloud(Vehicle *v)
int engtype = v->engine_type;
// no smoke?
- if (_rail_vehicle_info[engtype].flags & 2
+ if (RailVehInfo(engtype)->flags & 2
|| _engines[engtype].railtype > 0
|| (v->vehstatus&VS_HIDDEN) || (v->u.rail.track & 0xC0) )
continue;
- switch (_rail_vehicle_info[engtype].engclass) {
+ switch (RailVehInfo(engtype)->engclass) {
case 0:
// steam smoke.
if ( (v->tick_counter&0xF) == 0 && !IsTrainDepotTile(v->tile) && !IsTunnelTile(v->tile)) {
@@ -1248,7 +1248,7 @@ static void TrainPlayLeaveStationSound(Vehicle *v)
switch (_engines[engtype].railtype) {
case 0:
- SndPlayVehicleFx(sfx[_rail_vehicle_info[engtype].engclass], v);
+ SndPlayVehicleFx(sfx[RailVehInfo(engtype)->engclass], v);
break;
case 1:
SndPlayVehicleFx(SND_47_MAGLEV_2, v);
@@ -2541,7 +2541,7 @@ void TrainEnterDepot(Vehicle *v, uint tile)
v->load_unload_time_rem = 0;
v->cur_speed = 0;
- MaybeRenewVehicle(v, EstimateTrainCost(&_rail_vehicle_info[v->engine_type]));
+ MaybeRenewVehicle(v, EstimateTrainCost(RailVehInfo(v->engine_type)));
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
@@ -2621,7 +2621,7 @@ int32 GetTrainRunningCost(Vehicle *v)
int32 cost = 0;
do {
- const RailVehicleInfo *rvi = &_rail_vehicle_info[v->engine_type];
+ const RailVehicleInfo *rvi = RailVehInfo(v->engine_type);
if (rvi->running_cost_base)
cost += rvi->running_cost_base * _price.running_rail[rvi->engclass];
} while ( (v=v->next) != NULL );