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authordominik <dominik@openttd.org>2004-12-19 09:39:19 +0000
committerdominik <dominik@openttd.org>2004-12-19 09:39:19 +0000
commitbb5dca016ddbd7d21373c052cefa96f894e1e2fc (patch)
tree67065372ddab844b0eca1fb7b664f60f5c1d957a /train_cmd.c
parentcf89cb12cd49333fba3b72001f52f1032c036f62 (diff)
downloadopenttd-bb5dca016ddbd7d21373c052cefa96f894e1e2fc.tar.xz
(svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well.
Diffstat (limited to 'train_cmd.c')
-rw-r--r--train_cmd.c15
1 files changed, 13 insertions, 2 deletions
diff --git a/train_cmd.c b/train_cmd.c
index d2bab6abf..389141d46 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -2546,6 +2546,16 @@ void Train_Tick(Vehicle *v)
static const byte _depot_track_ind[4] = {0,1,0,1};
+// Validation for the news item "Train is waiting in depot"
+bool ValidateTrainInDepot( uint data_a, uint data_b )
+{
+ Vehicle *v = &_vehicles[data_a];
+ if (v->u.rail.track == 0x80 && (v->vehstatus | VS_STOPPED))
+ return true;
+ else
+ return false;
+}
+
void TrainEnterDepot(Vehicle *v, uint tile)
{
SetSignalsOnBothDir(tile, _depot_track_ind[_map5[tile]&3]);
@@ -2580,11 +2590,12 @@ void TrainEnterDepot(Vehicle *v, uint tile)
v->vehstatus |= VS_STOPPED;
if (v->owner == _local_player) {
SetDParam(0, v->unitnumber);
- AddNewsItem(
+ AddValidatedNewsItem(
STR_8814_TRAIN_IS_WAITING_IN_DEPOT,
NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_VEHICLE, NT_ADVICE, 0),
v->index,
- 0);
+ 0,
+ ValidateTrainInDepot);
}
}
}