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authorbjarni <bjarni@openttd.org>2006-07-30 22:43:50 +0000
committerbjarni <bjarni@openttd.org>2006-07-30 22:43:50 +0000
commit6224c7485c7e4c36e56463d6a7abe25ce6527b28 (patch)
treeab72dc1daee5475acb555fcac1f0e736bc8e5018 /train_cmd.c
parentc3bc55119538d48b104c1a7b0e72f11711810849 (diff)
downloadopenttd-6224c7485c7e4c36e56463d6a7abe25ce6527b28.tar.xz
(svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463)
this was present long before 5463 Darkvater deserves some of the credit for this fix since he discovered where the first pointer got set incorrectly
Diffstat (limited to 'train_cmd.c')
-rw-r--r--train_cmd.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/train_cmd.c b/train_cmd.c
index 093f50420..79d64607d 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -1156,6 +1156,8 @@ int32 CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
src_head = src_head->next;
}
AddWagonToConsist(src->u.rail.other_multiheaded_part, src);
+ // previous line set the front engine to the old front. We need to clear that
+ src->u.rail.other_multiheaded_part->first = NULL;
}
if (HASBIT(p2, 0) && src_head != NULL && src_head != src) {