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author | bjarni <bjarni@openttd.org> | 2006-09-27 12:17:33 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-09-27 12:17:33 +0000 |
commit | 5dbfb5c272ba058dc0204b63fecb6e312aefa6b8 (patch) | |
tree | 272876206354bfaac7ac0db771c7fee3c49a6f77 /train_cmd.c | |
parent | f18405dfd028c362c9f18f8836a00f02f5e2eb56 (diff) | |
download | openttd-5dbfb5c272ba058dc0204b63fecb6e312aefa6b8.tar.xz |
(svn r6524) -Code cleanup r6515: cleaned up the command to start/stop all vehicles in a depot.
IsWholeTrainInDepot() is removed as CheckTrainInDepot() could be used instead
Cleaned up the check to see if a vehicle is valid for start/stop
Diffstat (limited to 'train_cmd.c')
-rw-r--r-- | train_cmd.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/train_cmd.c b/train_cmd.c index c63941e59..d3533ac39 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -832,7 +832,7 @@ int32 CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) /* Check if all the wagons of the given train are in a depot, returns the * number of cars (including loco) then. If not it returns -1 */ -static int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped) +int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped) { int count; TileIndex tile = v->tile; |