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author | tron <tron@openttd.org> | 2004-12-10 18:16:08 +0000 |
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committer | tron <tron@openttd.org> | 2004-12-10 18:16:08 +0000 |
commit | 13e8d01dcbc3c7573de1667d5c392d3640197890 (patch) | |
tree | 66a06b77592865f6aa9640d6c1ddd3648d89f2d3 /train_cmd.c | |
parent | 804d6828dd4f8948e121adecf698b13c43a206b5 (diff) | |
download | openttd-13e8d01dcbc3c7573de1667d5c392d3640197890.tar.xz |
(svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
Diffstat (limited to 'train_cmd.c')
-rw-r--r-- | train_cmd.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/train_cmd.c b/train_cmd.c index 1b79001fc..256ccb6d5 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -499,8 +499,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2) NormalizeTrainVehInDepot(v); InvalidateWindow(WC_VEHICLE_DEPOT, tile); - _vehicle_sort_dirty[VEHTRAIN] = true; // build a trainengine - InvalidateWindow(WC_TRAINS_LIST, v->owner); + RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); } } @@ -811,8 +810,7 @@ int32 CmdSellRailWagon(int x, int y, uint32 flags, uint32 p1, uint32 p2) // always redraw the depot. maybe redraw train list InvalidateWindow(WC_VEHICLE_DEPOT, first->tile); if (first->subtype == 0) { - _vehicle_sort_dirty[VEHTRAIN] = true; // sell a wagon / locomotive - InvalidateWindow(WC_TRAINS_LIST, first->owner); + RebuildVehicleLists(); } // when selling an attached locomotive. we need to delete its window. if (v->subtype == 0) { @@ -2254,8 +2252,7 @@ static void DeleteLastWagon(Vehicle *v) InvalidateWindow(WC_VEHICLE_DETAILS, v->index); DeleteWindowById(WC_VEHICLE_VIEW, v->index); - _vehicle_sort_dirty[VEHTRAIN] = true; // remove crashed train - InvalidateWindow(WC_TRAINS_LIST, v->owner); + RebuildVehicleLists(); InvalidateWindow(WC_COMPANY, v->owner); BeginVehicleMove(v); |