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authortruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
committertruelight <truelight@openttd.org>2004-08-09 17:04:08 +0000
commitefaeb275f78e18d594d9ee8ff04eccd2dc59512c (patch)
treebc8e1f56d77706d14d048cb2d99e53291930b520 /town_gui.c
downloadopenttd-efaeb275f78e18d594d9ee8ff04eccd2dc59512c.tar.xz
(svn r1) Import of revision 975 of old (crashed) SVN
Diffstat (limited to 'town_gui.c')
-rw-r--r--town_gui.c481
1 files changed, 481 insertions, 0 deletions
diff --git a/town_gui.c b/town_gui.c
new file mode 100644
index 000000000..a3ffec2d2
--- /dev/null
+++ b/town_gui.c
@@ -0,0 +1,481 @@
+#include "stdafx.h"
+#include "ttd.h"
+#include "town.h"
+#include "window.h"
+#include "gfx.h"
+#include "viewport.h"
+#include "gui.h"
+#include "command.h"
+#include "player.h"
+
+static const Widget _town_authority_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 316, 0, 13, STR_2022_LOCAL_AUTHORITY, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, 13, 0, 316, 14, 105, 0x0, 0},
+{ WWT_IMGBTN, 13, 0, 305, 106, 157, 0x0, STR_2043_LIST_OF_THINGS_TO_DO_AT},
+{ WWT_SCROLLBAR, 13, 306, 316, 106, 157, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_IMGBTN, 13, 0, 316, 158, 209, 0x0, 0},
+{ WWT_PUSHTXTBTN, 13, 0, 316, 210, 221, STR_2042_DO_IT, STR_2044_CARRY_OUT_THE_HIGHLIGHTED},
+{ WWT_LAST},
+};
+
+extern const byte _town_action_costs[8];
+extern void DrawPlayerIcon(int p, int x, int y);
+
+static uint GetMaskOfTownActions(int *nump, Town *t)
+{
+ int32 avail, ref;
+ int i, num;
+ uint avail_buttons = 0x7F; // by default all buttons except bribe are enabled.
+ uint buttons;
+
+ if (_local_player != 0xff) {
+ // bribe option enabled?
+ if (_patches.bribe) {
+ // if unwanted, disable everything.
+ if (t->unwanted[_local_player]) {
+ avail_buttons = 0;
+ } else if (t->ratings[_local_player] < 600)
+ avail_buttons |= (1 << 7); // only bribe if less than excellent
+ }
+
+ // Things worth more than this are not shown
+ avail = DEREF_PLAYER(_local_player)->player_money + _price.station_value * 200;
+ ref = _price.build_industry >> 8;
+
+ for(i=0,buttons=0,num=0; i != lengthof(_town_action_costs); i++,avail_buttons>>=1) {
+ if (avail_buttons&1 && avail >= _town_action_costs[i] * ref) {
+ SETBIT(buttons, i);
+ num++;
+ }
+ }
+
+ // Disable build statue if already built
+ if(HASBIT(t->statues, _local_player))
+ {
+ CLRBIT(buttons, 4);
+ num--;
+ }
+
+ } else {
+ // no actions available for spectator
+ buttons = 0;
+ num = 0;
+ }
+
+ if (nump) *nump = num;
+ return buttons;
+}
+
+static int GetNthSetBit(uint32 bits, int n)
+{
+ int i = 0;
+ if (n >= 0) {
+ do {
+ if (bits&1 && --n < 0) return i;
+ i++;
+ } while (bits>>=1);
+ }
+ return -1;
+}
+
+static void TownAuthorityWndProc(Window *w, WindowEvent *e)
+{
+ uint buttons;
+ int numact;
+ Town *t = DEREF_TOWN(w->window_number);
+
+ switch(e->event) {
+ case WE_PAINT:
+ buttons = GetMaskOfTownActions(&numact, t);
+ SetVScrollCount(w, numact + 1);
+
+ if (WP(w,def_d).data_1 != -1 && !HASBIT(buttons, WP(w,def_d).data_1))
+ WP(w,def_d).data_1 = -1;
+
+ w->disabled_state = (WP(w,def_d).data_1 == -1) ? (1 << 6) : 0;
+
+ {
+ int y;
+ Player *p;
+ int r;
+ StringID str;
+
+ SET_DPARAM16(0, w->window_number);
+ DrawWindowWidgets(w);
+
+ DrawString(2, 15, STR_2023_TRANSPORT_COMPANY_RATINGS, 0);
+
+ // Draw list of players
+ y = 25;
+ FOR_ALL_PLAYERS(p) {
+ if (p->is_active && HASBIT(t->have_ratings, p->index)) {
+ DrawPlayerIcon(p->index, 2, y);
+
+ SET_DPARAM16(0, p->name_1);
+ SET_DPARAM32(1, p->name_2);
+ SET_DPARAM16(2, GetPlayerNameString(p->index));
+
+ r = t->ratings[p->index];
+ (str = STR_3035_APPALLING, r <= -400) || // Apalling
+ (str++, r <= -200) || // Very Poor
+ (str++, r <= 0) || // Poor
+ (str++, r <= 200) || // Mediocore
+ (str++, r <= 400) || // Good
+ (str++, r <= 600) || // Very Good
+ (str++, r <= 800) || // Excellent
+ (str++, true); // Outstanding
+
+ SET_DPARAM16(3, str);
+ DrawString(19, y, STR_2024, 0);
+ y+=10;
+ }
+ }
+ }
+
+ // Draw actions list
+ {
+ int y = 107, i;
+ int pos = w->vscroll.pos;
+
+ if (--pos < 0) {
+ DrawString(2, y, STR_2045_ACTIONS_AVAILABLE, 0);
+ y+=10;
+ }
+ for(i=0; buttons; i++,buttons>>=1) {
+ if (pos <= -5)
+ break;
+
+ if (buttons&1 && --pos < 0) {
+ DrawString(3, y, STR_2046_SMALL_ADVERTISING_CAMPAIGN + i, 6);
+ y += 10;
+ }
+ }
+ }
+
+ {
+ int i;
+ if ((i=WP(w,def_d).data_1) != -1) {
+ SET_DPARAM32(1, (_price.build_industry >> 8) * _town_action_costs[i]);
+ SET_DPARAM16(0, STR_2046_SMALL_ADVERTISING_CAMPAIGN + i);
+ DrawStringMultiLine(2, 159, STR_204D_INITIATE_A_SMALL_LOCAL + i, 313);
+ }
+ }
+
+ break;
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 3: { /* listbox */
+ int y = (e->click.pt.y - 0x6B) / 10;
+ if (!IS_INT_INSIDE(y, 0, 5))
+ return;
+
+ y = GetNthSetBit(GetMaskOfTownActions(NULL, t), y + w->vscroll.pos - 1);
+ if (y >= 0) {
+ WP(w,def_d).data_1 = y;
+ SetWindowDirty(w);
+ }
+ break;
+ }
+
+ case 6: { /* carry out the action */
+ DoCommandP(t->xy, w->window_number, WP(w,def_d).data_1, NULL, CMD_DO_TOWN_ACTION | CMD_MSG(STR_2054_CAN_T_DO_THIS));
+ break;
+ }
+ }
+ break;
+
+ case WE_4:
+ SetWindowDirty(w);
+ break;
+ }
+}
+
+static const WindowDesc _town_authority_desc = {
+ -1, -1, 317, 222,
+ WC_TOWN_AUTHORITY,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _town_authority_widgets,
+ TownAuthorityWndProc
+};
+
+void ShowTownAuthorityWindow(uint town)
+{
+ Window *w;
+
+ w = AllocateWindowDescFront(&_town_authority_desc, town);
+ if (w) {
+ w->vscroll.cap = 5;
+ WP(w,def_d).data_1 = -1;
+ }
+}
+
+static void TownViewWndProc(Window *w, WindowEvent *e)
+{
+ Town *t = DEREF_TOWN(w->window_number);
+
+ switch(e->event) {
+ case WE_PAINT:
+ SET_DPARAM16(0, t->index);
+ DrawWindowWidgets(w);
+
+ SET_DPARAM32(0, t->population);
+ SET_DPARAM32(1, t->num_houses);
+ DrawString(2,107,STR_2006_POPULATION,0);
+
+ SET_DPARAM16(0, t->act_pass);
+ SET_DPARAM16(1, t->max_pass);
+ DrawString(2,117,STR_200D_PASSENGERS_LAST_MONTH_MAX,0);
+
+ SET_DPARAM16(0, t->act_mail);
+ SET_DPARAM16(1, t->max_mail);
+ DrawString(2,127,STR_200E_MAIL_LAST_MONTH_MAX,0);
+
+ DrawWindowViewport(w);
+ break;
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 5: /* scroll to location */
+ ScrollMainWindowToTile(t->xy);
+ break;
+ case 6: /* town authority */
+ ShowTownAuthorityWindow(w->window_number);
+ break;
+ case 7: /* rename */
+ SET_DPARAM32(0, t->townnameparts);
+ ShowQueryString(t->townnametype, STR_2007_RENAME_TOWN, 31, 130, w->window_class, w->window_number);
+ break;
+ case 8: /* expand town */
+ ExpandTown(t);
+ break;
+ case 9: /* delete town */
+ DeleteTown(t);
+ break;
+ }
+ break;
+
+ case WE_ON_EDIT_TEXT: {
+ byte *b = e->edittext.str;
+ if (*b == 0)
+ return;
+ memcpy(_decode_parameters, b, 32);
+ DoCommandP(0, w->window_number, 0, NULL, CMD_RENAME_TOWN | CMD_MSG(STR_2008_CAN_T_RENAME_TOWN));
+ } break;
+ }
+}
+
+
+static const Widget _town_view_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 259, 0, 13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, 13, 0, 259, 14, 105, 0x0, 0},
+{ WWT_6, 13, 2, 257, 16, 103, 0x0, 0},
+{ WWT_IMGBTN, 13, 0, 259, 106, 137, 0x0, 0},
+{ WWT_PUSHTXTBTN, 13, 0, 85, 138, 149, STR_00E4_LOCATION, STR_200B_CENTER_THE_MAIN_VIEW_ON},
+{ WWT_PUSHTXTBTN, 13, 86, 171, 138, 149, STR_2020_LOCAL_AUTHORITY, STR_2021_SHOW_INFORMATION_ON_LOCAL},
+{ WWT_PUSHTXTBTN, 13, 172, 259, 138, 149, STR_0130_RENAME, STR_200C_CHANGE_TOWN_NAME},
+{ WWT_LAST},
+};
+
+static const WindowDesc _town_view_desc = {
+ -1, -1, 260, 150,
+ WC_TOWN_VIEW,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _town_view_widgets,
+ TownViewWndProc
+};
+
+static const Widget _town_view_scen_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 184, 0, 13, STR_2005, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_IMGBTN, 13, 0, 259, 14, 105, 0x0},
+{ WWT_6, 13, 2, 257, 16, 103, 0x0},
+{ WWT_IMGBTN, 13, 0, 259, 106, 137, 0x0},
+{ WWT_PUSHTXTBTN, 13, 0, 85, 138, 149, STR_00E4_LOCATION, STR_200B_CENTER_THE_MAIN_VIEW_ON},
+{ WWT_EMPTY, 0, 0, 0, 0, 0, 0x0},
+{ WWT_PUSHTXTBTN, 13, 185, 259, 0, 13, STR_0130_RENAME, STR_200C_CHANGE_TOWN_NAME},
+{ WWT_PUSHTXTBTN, 13, 86, 171, 138, 149, STR_023C_EXPAND, STR_023B_INCREASE_SIZE_OF_TOWN},
+{ WWT_PUSHTXTBTN, 13, 172, 259, 138, 149, STR_0290_DELETE, STR_0291_DELETE_THIS_TOWN_COMPLETELY},
+{ WWT_LAST},
+};
+
+static const WindowDesc _town_view_scen_desc = {
+ -1, -1, 260, 150,
+ WC_TOWN_VIEW,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _town_view_scen_widgets,
+ TownViewWndProc
+};
+
+void ShowTownViewWindow(uint town)
+{
+ Window *w;
+ Town *t;
+
+ if (_game_mode != GM_EDITOR) {
+ w = AllocateWindowDescFront(&_town_view_desc, town);
+ } else {
+ w = AllocateWindowDescFront(&_town_view_scen_desc, town);
+ }
+
+ if (w) {
+ w->flags4 |= WF_DISABLE_VP_SCROLL;
+ t = DEREF_TOWN(w->window_number);
+ AssignWindowViewport(w, 3, 17, 0xFE, 0x56, t->xy, 1);
+ }
+}
+
+static const Widget _town_directory_widgets[] = {
+{ WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, 13, 11, 207, 0, 13, STR_2000_TOWNS, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_PUSHTXTBTN, 13, 0, 98, 14, 25, STR_SORT_BY_NAME, STR_SORT_TIP},
+{ WWT_PUSHTXTBTN, 13, 99, 196, 14, 25, STR_SORT_BY_POPULATION,STR_SORT_TIP},
+{ WWT_IMGBTN, 13, 0, 196, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME},
+{ WWT_SCROLLBAR, 13, 197, 207, 14, 189, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_LAST},
+};
+
+
+// used to get a sorted list of the towns
+static byte _town_sort[lengthof(_towns)];
+static uint _num_town_sort;
+
+static char _bufcache[64];
+static byte _last_town_idx;
+
+static int CDECL TownSorterByName(const void *a, const void *b)
+{
+ char buf1[64];
+ Town *t;
+ byte val;
+ int r;
+
+ t = DEREF_TOWN(*(byte*)a);
+ SET_DPARAM32(0, t->townnameparts);
+ GetString(buf1, t->townnametype);
+
+ if ( (val=*(byte*)b) != _last_town_idx) {
+ _last_town_idx = val;
+ t = DEREF_TOWN(val);
+ SET_DPARAM32(0, t->townnameparts);
+ GetString(_bufcache, t->townnametype);
+ }
+
+ r = strcmp(buf1, _bufcache);
+ if (_town_sort_order & 1) r = -r;
+ return r;
+}
+
+static int CDECL TownSorterByPop(const void *a, const void *b)
+{
+ Town *ta = DEREF_TOWN(*(byte*)a);
+ Town *tb = DEREF_TOWN(*(byte*)b);
+ int r = tb->population - ta->population;
+ if (_town_sort_order & 1) r = -r;
+ return r;
+}
+
+static void MakeSortedTownList()
+{
+ Town *t;
+ int n = 0;
+ FOR_ALL_TOWNS(t) if(t->xy) _town_sort[n++] = t->index;
+ _num_town_sort = n;
+
+ _last_town_idx = 255; // used for "cache"
+ qsort(_town_sort, n, 1, _town_sort_order & 2 ? TownSorterByPop : TownSorterByName);
+}
+
+
+static void TownDirectoryWndProc(Window *w, WindowEvent *e)
+{
+ switch(e->event) {
+ case WE_PAINT: {
+ int n;
+ uint p;
+ Town *t;
+
+ if (_town_sort_dirty) {
+ _town_sort_dirty = false;
+ MakeSortedTownList();
+ }
+
+ w->vscroll.count = _num_town_sort;
+
+ DrawWindowWidgets(w);
+ DoDrawString(_town_sort_order & 1 ? "\xAA" : "\xA0", _town_sort_order <= 1 ? 88 : 187, 15, 0x10);
+
+ p = w->vscroll.pos;
+ n = 0;
+
+ while (p < _num_town_sort) {
+ t = DEREF_TOWN(_town_sort[p]);
+ SET_DPARAM16(0, t->index);
+ SET_DPARAM32(1, t->population);
+ DrawString(2, 28+n*10, STR_2057, 0);
+ p++;
+ if (++n == 16)
+ break;
+ }
+ } break;
+
+ case WE_CLICK:
+ switch(e->click.widget) {
+ case 2: {
+ _town_sort_order = _town_sort_order==0 ? 1 : 0;
+ _town_sort_dirty = true;
+ SetWindowDirty(w);
+ } break;
+
+ case 3: {
+ _town_sort_order = _town_sort_order==2 ? 3 : 2;
+ _town_sort_dirty = true;
+ SetWindowDirty(w);
+ } break;
+
+ case 4: {
+ int y = (e->click.pt.y - 28) / 10;
+ byte p;
+ Town *t;
+
+ if (!IS_INT_INSIDE(y, 0, 16))
+ return;
+ p = y + w->vscroll.pos;
+ if (p < _num_town_sort) {
+ t = DEREF_TOWN(_town_sort[p]);
+ ScrollMainWindowToTile(t->xy);
+ }
+ break;
+ }
+ }
+ break;
+
+
+ case WE_4:
+ SetWindowDirty(w);
+ break;
+ }
+}
+
+static const WindowDesc _town_directory_desc = {
+ -1, -1, 208, 190,
+ WC_TOWN_DIRECTORY,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _town_directory_widgets,
+ TownDirectoryWndProc
+};
+
+
+void ShowTownDirectory()
+{
+ Window *w;
+
+ w = AllocateWindowDescFront(&_town_directory_desc, 0);
+ if (w) {
+ w->vscroll.cap = 16;
+ }
+}
+
+