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authorcelestar <celestar@openttd.org>2005-01-21 16:51:25 +0000
committercelestar <celestar@openttd.org>2005-01-21 16:51:25 +0000
commit07a10a51a746b6a16c33b182e3005a16a3285cdc (patch)
tree1aed489ee1c47c403cb96224a6855fd62654d846 /town_gui.c
parent1b99cebbf32ee9761e0c14d2118777ccce7db423 (diff)
downloadopenttd-07a10a51a746b6a16c33b182e3005a16a3285cdc.tar.xz
(svn r1581) Added a display for the total map population to the town display (Jango)
Diffstat (limited to 'town_gui.c')
-rw-r--r--town_gui.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/town_gui.c b/town_gui.c
index b4da4c432..1c6c359a0 100644
--- a/town_gui.c
+++ b/town_gui.c
@@ -350,8 +350,9 @@ static const Widget _town_directory_widgets[] = {
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 0, 98, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 99, 195, 14, 25, STR_SORT_BY_POPULATION, STR_SORT_ORDER_TIP},
{ WWT_IMGBTN, RESIZE_BOTTOM, 13, 0, 195, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME},
-{ WWT_SCROLLBAR, RESIZE_BOTTOM, 13, 196, 207, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_RESIZEBOX, RESIZE_TB, 13, 196, 207, 178, 189, 0x0, STR_RESIZE_BUTTON},
+{ WWT_SCROLLBAR, RESIZE_BOTTOM, 13, 196, 207, 14, 189, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_PANEL, RESIZE_TB, 13, 0, 195, 190, 201, 0x0, STR_NULL},
+{ WWT_RESIZEBOX, RESIZE_TB, 13, 196, 207, 190, 201, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
@@ -451,6 +452,8 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
i++;
if (++n == w->vscroll.cap) { break;} // max number of towns in 1 window
}
+ SetDParam(0, GetWorldPopulation());
+ DrawString(3, w->height - 12 + 2, STR_TOWN_POPULATION, 0);
}
} break;
@@ -498,7 +501,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e)
}
static const WindowDesc _town_directory_desc = {
- -1, -1, 208, 190,
+ -1, -1, 208, 202,
WC_TOWN_DIRECTORY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_town_directory_widgets,
@@ -514,7 +517,7 @@ void ShowTownDirectory()
if (w) {
w->vscroll.cap = 16;
w->resize.step_height = 10;
- w->resize.height = w->height - 10 * 6; // minimum of 10 items in the list
+ w->resize.height = w->height - 10 * 6; // minimum of 10 items in the list, each item 10 high
}
}