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author | tron <tron@openttd.org> | 2005-10-23 13:04:44 +0000 |
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committer | tron <tron@openttd.org> | 2005-10-23 13:04:44 +0000 |
commit | 47137cefb72d3b3d3bc6fdefc7a4b103429f6d46 (patch) | |
tree | 7a8d1fbbe0d0d6ee2c8e981c57be6a9003505e97 /town_gui.c | |
parent | 2cc2154ad26b96b032df2f4fca0ce1634e6330b2 (diff) | |
download | openttd-47137cefb72d3b3d3bc6fdefc7a4b103429f6d46.tar.xz |
(svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
Diffstat (limited to 'town_gui.c')
-rw-r--r-- | town_gui.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/town_gui.c b/town_gui.c index f5d6e9a57..a348bf27c 100644 --- a/town_gui.c +++ b/town_gui.c @@ -455,7 +455,7 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e) y += 10; i++; - if (++n == w->vscroll.cap) { break;} // max number of towns in 1 window + if (++n == w->vscroll.cap) break; // max number of towns in 1 window } SetDParam(0, GetWorldPopulation()); DrawString(3, w->height - 12 + 2, STR_TOWN_POPULATION, 0); @@ -479,11 +479,11 @@ static void TownDirectoryWndProc(Window *w, WindowEvent *e) case 5: { /* Click on Town Matrix */ uint16 id_v = (e->click.pt.y - 28) / 10; - if (id_v >= w->vscroll.cap) { return;} // click out of bounds + if (id_v >= w->vscroll.cap) return; // click out of bounds id_v += w->vscroll.pos; - if (id_v >= _num_town_sort) { return;} // click out of town bounds + if (id_v >= _num_town_sort) return; // click out of town bounds { Town *t = GetTown(_town_sort[id_v]); |