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authortron <tron@openttd.org>2006-03-12 15:04:03 +0000
committertron <tron@openttd.org>2006-03-12 15:04:03 +0000
commit78083f0da7b7c94eccea15eec397e2afe96da1d5 (patch)
treefa4485d2814de5612a416a86e22ba7d60ce70f9f /town_cmd.c
parentb394f72fa9305094ddf672564a0f4a0c8f16e89b (diff)
downloadopenttd-78083f0da7b7c94eccea15eec397e2afe96da1d5.tar.xz
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
Diffstat (limited to 'town_cmd.c')
-rw-r--r--town_cmd.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/town_cmd.c b/town_cmd.c
index 9813f5312..ce4498f5f 100644
--- a/town_cmd.c
+++ b/town_cmd.c
@@ -624,9 +624,7 @@ static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town*
int i;
// Reached a tunnel? Then continue at the other side of it.
- if (IsTileType(tile, MP_TUNNELBRIDGE) &&
- GB(_m[tile].m5, 4, 4) == 0 &&
- GetTunnelTransportType(tile) == TRANSPORT_ROAD) {
+ if (IsTunnelTile(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) {
*tile_ptr = GetOtherTunnelEnd(tile);
return;
}