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authortron <tron@openttd.org>2005-06-04 12:13:24 +0000
committertron <tron@openttd.org>2005-06-04 12:13:24 +0000
commit74541c1dcca9867c4764d43c1d39f129b52af805 (patch)
tree11a93b883c78b67c9c0fd0e09265d93450542264 /town_cmd.c
parent0c4ecbe9ece42d071a4f4e4b6d506be32030cb4c (diff)
downloadopenttd-74541c1dcca9867c4764d43c1d39f129b52af805.tar.xz
(svn r2408) Introduce SetTileOwner() and use it
Diffstat (limited to 'town_cmd.c')
-rw-r--r--town_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/town_cmd.c b/town_cmd.c
index cea348909..4b13be7b6 100644
--- a/town_cmd.c
+++ b/town_cmd.c
@@ -746,7 +746,7 @@ static int GrowTownAtRoad(Town *t, uint tile)
else if (_game_mode == GM_EDITOR) {
/* If we are in the SE, and this road-piece has no town owner yet, it just found an
* owner :) (happy happy happy road now) */
- _map_owner[tile] = OWNER_TOWN;
+ SetTileOwner(tile, OWNER_TOWN);
_map2[tile] = t->index;
}
}