diff options
author | Darkvater <darkvater@openttd.org> | 2005-09-18 20:56:44 +0000 |
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committer | Darkvater <darkvater@openttd.org> | 2005-09-18 20:56:44 +0000 |
commit | 8e6a911700de2875db95d254e5a5771e73ceedd7 (patch) | |
tree | 2e474d7261d3d1f3a5a381895f572bd5b78fe606 /town_cmd.c | |
parent | 3097ee24292dc0c9fc19e98078a0403b96654787 (diff) | |
download | openttd-8e6a911700de2875db95d254e5a5771e73ceedd7.tar.xz |
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
Diffstat (limited to 'town_cmd.c')
-rw-r--r-- | town_cmd.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/town_cmd.c b/town_cmd.c index 2a4ca21e0..b95270c0a 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -76,12 +76,12 @@ typedef struct DrawTownTileStruct { #include "table/town_land.h" -static void TownDrawHouseLift(TileInfo *ti) +static void TownDrawHouseLift(const TileInfo *ti) { AddChildSpriteScreen(0x5A3, 0xE, 0x3C - (_m[ti->tile].m1 & 0x7F)); } -typedef void TownDrawTileProc(TileInfo *ti); +typedef void TownDrawTileProc(const TileInfo *ti); static TownDrawTileProc * const _town_draw_tile_procs[1] = { TownDrawHouseLift }; @@ -150,7 +150,7 @@ static uint GetSlopeZ_Town(TileInfo *ti) return (uint16) z; } -static uint GetSlopeTileh_Town(TileInfo *ti) +static uint GetSlopeTileh_Town(const TileInfo *ti) { return ti->tileh; } @@ -400,7 +400,7 @@ static uint32 GetTileTrackStatus_Town(TileIndex tile, TransportType mode) return 0; } -static void ChangeTileOwner_Town(TileIndex tile, byte old_player, byte new_player) +static void ChangeTileOwner_Town(TileIndex tile, PlayerID old_player, PlayerID new_player) { /* not used */ } @@ -1155,7 +1155,7 @@ static bool CheckBuildHouseMode(Town *t1, TileIndex tile, uint tileh, int mode) return DoCommandByTile(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR) != CMD_ERROR; } -int GetTownRadiusGroup(Town *t, TileIndex tile) +int GetTownRadiusGroup(const Town *t, TileIndex tile) { uint dist; int i,smallest; @@ -1165,7 +1165,7 @@ int GetTownRadiusGroup(Town *t, TileIndex tile) return 4; smallest = 0; - for(i=0; i!=lengthof(t->radius); i++) { + for (i = 0; i != lengthof(t->radius); i++) { if (dist < t->radius[i]) smallest = i; } |