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author | matthijs <matthijs@openttd.org> | 2006-12-03 17:27:43 +0000 |
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committer | matthijs <matthijs@openttd.org> | 2006-12-03 17:27:43 +0000 |
commit | f3358b9813bbc0d630dc05e3ab24a757f367d954 (patch) | |
tree | 8071fe32ed8927c4e25ff2e453aa8297bc8dfe37 /town_cmd.c | |
parent | 00e9e3e9e6fa790ad8fe1c915f12d47e803ab89e (diff) | |
download | openttd-f3358b9813bbc0d630dc05e3ab24a757f367d954.tar.xz |
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
Diffstat (limited to 'town_cmd.c')
-rw-r--r-- | town_cmd.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/town_cmd.c b/town_cmd.c index 20be3354a..d5c0b10b2 100644 --- a/town_cmd.c +++ b/town_cmd.c @@ -43,7 +43,7 @@ static void TownPoolNewBlock(uint start_item) } /* Initialize the town-pool */ -DEFINE_POOL(Town, Town, TownPoolNewBlock, NULL) +DEFINE_OLD_POOL(Town, Town, TownPoolNewBlock, NULL) void DestroyTown(Town *t) { |