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authorrubidium <rubidium@openttd.org>2006-09-04 20:40:33 +0000
committerrubidium <rubidium@openttd.org>2006-09-04 20:40:33 +0000
commit63687763e9680663e68754b47ee9f1511641faf8 (patch)
treeb1e52d993ce60e919358d998b36ea08adfe26cba /town_cmd.c
parenta7cfb80c40d9a4c544ece10872fd3808f9f59f8d (diff)
downloadopenttd-63687763e9680663e68754b47ee9f1511641faf8.tar.xz
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
-Cleanup: whitespace alignment of a few tables.
Diffstat (limited to 'town_cmd.c')
-rw-r--r--town_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/town_cmd.c b/town_cmd.c
index 9f3e2eece..90771d469 100644
--- a/town_cmd.c
+++ b/town_cmd.c
@@ -738,7 +738,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
_grow_town_result = -1;
} else if (_game_mode == GM_EDITOR) {
/* If we are in the SE, and this road-piece has no town owner yet, it just found an
- * owner :) (happy happy happy road now) */
+ * owner :) (happy happy happy road now) */
SetTileOwner(tile, OWNER_TOWN);
SetTownIndex(tile, t->index);
}