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authorrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
committerrubidium <rubidium@openttd.org>2007-01-02 19:19:48 +0000
commit66bbf336c6af7353ef0aeed58002c46543b30635 (patch)
treead4a63860df2626b22f77e7dac712e958bea54cb /tile.c
parentccc0a3f4dbf58c005b22341ac8874252924690cd (diff)
downloadopenttd-66bbf336c6af7353ef0aeed58002c46543b30635.tar.xz
(svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
Diffstat (limited to 'tile.c')
-rw-r--r--tile.c63
1 files changed, 0 insertions, 63 deletions
diff --git a/tile.c b/tile.c
deleted file mode 100644
index ba6900a36..000000000
--- a/tile.c
+++ /dev/null
@@ -1,63 +0,0 @@
-/* $Id$ */
-
-#include "stdafx.h"
-#include "tile.h"
-
-Slope GetTileSlope(TileIndex tile, uint *h)
-{
- uint a;
- uint b;
- uint c;
- uint d;
- uint min;
- uint r;
-
- assert(tile < MapSize());
-
- if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) {
- if (h != NULL) *h = 0;
- return 0;
- }
-
- min = a = TileHeight(tile);
- b = TileHeight(tile + TileDiffXY(1, 0));
- if (min >= b) min = b;
- c = TileHeight(tile + TileDiffXY(0, 1));
- if (min >= c) min = c;
- d = TileHeight(tile + TileDiffXY(1, 1));
- if (min >= d) min = d;
-
- r = SLOPE_FLAT;
- if ((a -= min) != 0) r += (--a << 4) + SLOPE_N;
- if ((c -= min) != 0) r += (--c << 4) + SLOPE_E;
- if ((d -= min) != 0) r += (--d << 4) + SLOPE_S;
- if ((b -= min) != 0) r += (--b << 4) + SLOPE_W;
-
- if (h != NULL) *h = min * TILE_HEIGHT;
-
- return r;
-}
-
-uint GetTileZ(TileIndex tile)
-{
- uint h;
- GetTileSlope(tile, &h);
- return h;
-}
-
-
-uint GetTileMaxZ(TileIndex t)
-{
- uint max;
- uint h;
-
- h = TileHeight(t);
- max = h;
- h = TileHeight(t + TileDiffXY(1, 0));
- if (h > max) max = h;
- h = TileHeight(t + TileDiffXY(0, 1));
- if (h > max) max = h;
- h = TileHeight(t + TileDiffXY(1, 1));
- if (h > max) max = h;
- return max * 8;
-}