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author | tron <tron@openttd.org> | 2006-02-13 21:15:00 +0000 |
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committer | tron <tron@openttd.org> | 2006-02-13 21:15:00 +0000 |
commit | ea73b466844a048f9f55b933f243ec19bdaaa18c (patch) | |
tree | 19340b96ef341c9784a27b719a1a90c2c691ca56 /terraform_gui.c | |
parent | 235e72829e55cbb1e7632fe1b2d1429f6f3be054 (diff) | |
download | openttd-ea73b466844a048f9f55b933f243ec19bdaaa18c.tar.xz |
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
Diffstat (limited to 'terraform_gui.c')
-rw-r--r-- | terraform_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/terraform_gui.c b/terraform_gui.c index 1834d8161..02d6f9490 100644 --- a/terraform_gui.c +++ b/terraform_gui.c @@ -63,7 +63,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start) _generating_world = false; } -/** Scenario editor command that generates desert areas */ +/** Scenario editor command that generates rocky areas */ static void GenerateRockyArea(TileIndex end, TileIndex start) { int size_x, size_y; |