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authorDarkvater <darkvater@openttd.org>2006-09-03 22:27:13 +0000
committerDarkvater <darkvater@openttd.org>2006-09-03 22:27:13 +0000
commitde610df608a5e87f1bcde3c0e7e660457a44296f (patch)
treea19eb8022945219a6d9a3fbbfabbe8e554ee3b9b /table
parent38ace9deef00a876fc8566cf11154a154a970d8e (diff)
downloadopenttd-de610df608a5e87f1bcde3c0e7e660457a44296f.tar.xz
(svn r6367) -Codechange: Speed up the animated cursors a bit so they move once in a while
at least.
Diffstat (limited to 'table')
-rw-r--r--table/animcursors.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/table/animcursors.h b/table/animcursors.h
index 26d30197f..856527f93 100644
--- a/table/animcursors.h
+++ b/table/animcursors.h
@@ -24,45 +24,45 @@
/** Animated cursor elements for demolishion
*/
static const CursorID _demolish_animcursor[] = {
- ANIM_CURSOR_LINE(0x2C0, 29)
- ANIM_CURSOR_LINE(0x2C1, 29)
- ANIM_CURSOR_LINE(0x2C2, 29)
- ANIM_CURSOR_LINE(0x2C3, 29)
+ ANIM_CURSOR_LINE(0x2C0, 8)
+ ANIM_CURSOR_LINE(0x2C1, 8)
+ ANIM_CURSOR_LINE(0x2C2, 8)
+ ANIM_CURSOR_LINE(0x2C3, 8)
ANIM_CURSOR_END()
};
/** Animated cursor elements for lower land
*/
static const CursorID _lower_land_animcursor[] = {
- ANIM_CURSOR_LINE(0x2BB, 29)
- ANIM_CURSOR_LINE(0x2BC, 29)
- ANIM_CURSOR_LINE(0x2BD, 98)
+ ANIM_CURSOR_LINE(0x2BB, 10)
+ ANIM_CURSOR_LINE(0x2BC, 10)
+ ANIM_CURSOR_LINE(0x2BD, 29)
ANIM_CURSOR_END()
};
/** Animated cursor elements for raise land
*/
static const CursorID _raise_land_animcursor[] = {
- ANIM_CURSOR_LINE(0x2B8, 29)
- ANIM_CURSOR_LINE(0x2B9, 29)
- ANIM_CURSOR_LINE(0x2BA, 98)
+ ANIM_CURSOR_LINE(0x2B8, 10)
+ ANIM_CURSOR_LINE(0x2B9, 10)
+ ANIM_CURSOR_LINE(0x2BA, 29)
ANIM_CURSOR_END()
};
/** Animated cursor elements for the goto icon
*/
-static const CursorID _pick_station_animcursor[] = {
- ANIM_CURSOR_LINE(0x2CC, 29)
- ANIM_CURSOR_LINE(0x2CD, 29)
- ANIM_CURSOR_LINE(0x2CE, 98)
+static const CursorID _order_goto_animcursor[] = {
+ ANIM_CURSOR_LINE(0x2CC, 10)
+ ANIM_CURSOR_LINE(0x2CD, 10)
+ ANIM_CURSOR_LINE(0x2CE, 29)
ANIM_CURSOR_END()
};
/** Animated cursor elements for the build signal icon
*/
static const CursorID _build_signals_animcursor[] = {
- ANIM_CURSOR_LINE(0x50C, 29)
- ANIM_CURSOR_LINE(0x50D, 29)
+ ANIM_CURSOR_LINE(0x50C, 20)
+ ANIM_CURSOR_LINE(0x50D, 20)
ANIM_CURSOR_END()
};
@@ -74,6 +74,6 @@ static const CursorID * const _animcursors[] = {
_demolish_animcursor,
_lower_land_animcursor,
_raise_land_animcursor,
- _pick_station_animcursor,
+ _order_goto_animcursor,
_build_signals_animcursor
};