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authortron <tron@openttd.org>2006-03-15 17:27:15 +0000
committertron <tron@openttd.org>2006-03-15 17:27:15 +0000
commit23d5188b7bf9eb9a097f5296501f2506aeff6aeb (patch)
treedfff458d3f484bf166116fb807438f023da5fa3b /table
parente74d77211fab8ea22aad6d95bcbb855aebe3c85c (diff)
downloadopenttd-23d5188b7bf9eb9a097f5296501f2506aeff6aeb.tar.xz
(svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
Diffstat (limited to 'table')
-rw-r--r--table/bridge_land.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/table/bridge_land.h b/table/bridge_land.h
index 9c5995aee..ba81385de 100644
--- a/table/bridge_land.h
+++ b/table/bridge_land.h
@@ -26,10 +26,6 @@
* </ul>
*/
-static const SpriteID _bridge_land_below[] = {
- SPR_FLAT_GRASS_TILE, SPR_FLAT_WATER_TILE, SPR_FLAT_SNOWY_TILE, SPR_FLAT_WATER_TILE
-};
-
static const PalSpriteID _bridge_sprite_table_2_0[] = {
0x9C3, 0x9C7, 0x9C9, 0x0, 0x9C4, 0x9C8, 0x9CA, 0x0,
0x9C5, 0x9C7, 0x9C9, 0x0, 0x9C6, 0x9C8, 0x9CA, 0x0,