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authorludde <ludde@openttd.org>2005-08-01 16:31:19 +0000
committerludde <ludde@openttd.org>2005-08-01 16:31:19 +0000
commit29564f9fcfc6e2dffb7afa196dbcabb04c99bee7 (patch)
treedc182cc3e9eea6a1776b7fdc84014ec094051275 /table/water_land.h
parent91353c841f3adde7f601ab4185e3486a034dbd04 (diff)
downloadopenttd-29564f9fcfc6e2dffb7afa196dbcabb04c99bee7.tar.xz
(svn r2781) Fix some of the issues with variables in .h files.
Diffstat (limited to 'table/water_land.h')
-rw-r--r--table/water_land.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/table/water_land.h b/table/water_land.h
index d91c0738d..96cef5f39 100644
--- a/table/water_land.h
+++ b/table/water_land.h
@@ -149,8 +149,3 @@ static const WaterDrawTileStruct* const _shiplift_display_seq[] = {
#undef BEGIN
#undef END
-
-
-static const SpriteID _water_shore_sprites[15] = {
- 0, 0xFDF, 0xFE0, 0xFE4, 0xFDE, 0, 0xFE2, 0, 0xFE1, 0xFE5, 0, 0, 0xFE3, 0, 0
-};