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authorcelestar <celestar@openttd.org>2005-07-04 10:01:06 +0000
committercelestar <celestar@openttd.org>2005-07-04 10:01:06 +0000
commitb872cf7f7bd6fdcc8b09903130cb961c004ad5de (patch)
treef320a390d3bb7c8aa0e6fb8514760f3e12d7a627 /table/tree_land.h
parentfb8e5f61b181ca34c43d0a0e8d39ee95af2eb60a (diff)
downloadopenttd-b872cf7f7bd6fdcc8b09903130cb961c004ad5de.tar.xz
(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks.
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