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authordarkvater <darkvater@openttd.org>2004-12-15 23:33:04 +0000
committerdarkvater <darkvater@openttd.org>2004-12-15 23:33:04 +0000
commit302893f0da97dd96f7f9effbff3a8a4be1686b5e (patch)
tree74df7f1875fe162b316df2d10c6bb505e11cea71 /table/sprites.h
parent4610ab62755a227ace7458efcfede50423299eee (diff)
downloadopenttd-302893f0da97dd96f7f9effbff3a8a4be1686b5e.tar.xz
(svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
Diffstat (limited to 'table/sprites.h')
-rw-r--r--table/sprites.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/table/sprites.h b/table/sprites.h
index 9978445ab..61b4307ad 100644
--- a/table/sprites.h
+++ b/table/sprites.h
@@ -48,8 +48,8 @@ enum Sprites {
SPR_BLOT = SPR_OPENTTD_BASE + 32, // colored circle (mainly used as vehicle profit marker and for sever compatibility)
- SPR_PIN_UP = SPR_OPENTTD_BASE + 62, // pin icon
- SPR_PIN_DOWN = SPR_OPENTTD_BASE + 63,
+ SPR_PIN_UP = SPR_OPENTTD_BASE + 62, // pin icon
+ SPR_PIN_DOWN = SPR_OPENTTD_BASE + 63,
/* Network GUI sprites */