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authoryexo <yexo@openttd.org>2009-06-01 22:00:47 +0000
committeryexo <yexo@openttd.org>2009-06-01 22:00:47 +0000
commit4ea3e511bd71559ab475f49292c8b50f1eace647 (patch)
tree0c088a58691406daaa43f51ebefe51a2337c4271 /svnup.sh
parent9b15b8cd4a6e956e97a6c5f823f181d381684157 (diff)
downloadopenttd-4ea3e511bd71559ab475f49292c8b50f1eace647.tar.xz
(svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
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