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authortruelight <truelight@openttd.org>2004-12-14 20:27:00 +0000
committertruelight <truelight@openttd.org>2004-12-14 20:27:00 +0000
commitb6c74c1c2077ce0c4dcd525890ea739a807f1508 (patch)
tree414a017a79ae9c8b05c4483bd6e6130f2b814562 /strings.c
parent52aeaebde0f813375a5b08425fe522ffe1cc55c0 (diff)
downloadopenttd-b6c74c1c2077ce0c4dcd525890ea739a807f1508.tar.xz
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash
Diffstat (limited to 'strings.c')
-rw-r--r--strings.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/strings.c b/strings.c
index 3bc54dd71..14ed34ff0 100644
--- a/strings.c
+++ b/strings.c
@@ -20,15 +20,6 @@ static byte *_langpack;
static uint _langtab_num[32]; // Offset into langpack offs
static uint _langtab_start[32]; // Offset into langpack offs
-#ifdef WITH_REV_HACK
- #define WITH_REV
- const char _openttd_revision[] = WITH_REV_HACK;
-#else
- #ifdef WITH_REV
- extern const char _openttd_revision[];
- #endif
-#endif
-
typedef byte *PlayerNameGeneratorProc(byte *buffr);
typedef struct {