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author | darkvater <darkvater@openttd.org> | 2004-12-15 16:51:55 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2004-12-15 16:51:55 +0000 |
commit | f1b6b1711bc2ab0f0de7ca1015904cb0189a4016 (patch) | |
tree | 7aee161883267b842fdb10a45d7d9bb1895e5fea /strings.c | |
parent | 29b844a408c3aaaf747f63b377bbfe15c597551f (diff) | |
download | openttd-f1b6b1711bc2ab0f0de7ca1015904cb0189a4016.tar.xz |
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
Diffstat (limited to 'strings.c')
-rw-r--r-- | strings.c | 8 |
1 files changed, 1 insertions, 7 deletions
@@ -20,13 +20,7 @@ static byte *_langpack; static uint _langtab_num[32]; // Offset into langpack offs static uint _langtab_start[32]; // Offset into langpack offs -#if defined(WITH_REV) - extern const char _openttd_revision[]; -#elif defined(WITH_REV_HACK) - const char _openttd_revision[] = WITH_REV_HACK; -#else - const char _openttd_revision[] = NOREV_STRING; -#endif +extern const char _openttd_revision[]; typedef byte *PlayerNameGeneratorProc(byte *buffr); |