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author | truelight <truelight@openttd.org> | 2004-12-14 20:27:00 +0000 |
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committer | truelight <truelight@openttd.org> | 2004-12-14 20:27:00 +0000 |
commit | b6c74c1c2077ce0c4dcd525890ea739a807f1508 (patch) | |
tree | 414a017a79ae9c8b05c4483bd6e6130f2b814562 /strings.c | |
parent | 52aeaebde0f813375a5b08425fe522ffe1cc55c0 (diff) | |
download | openttd-b6c74c1c2077ce0c4dcd525890ea739a807f1508.tar.xz |
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
Diffstat (limited to 'strings.c')
-rw-r--r-- | strings.c | 9 |
1 files changed, 0 insertions, 9 deletions
@@ -20,15 +20,6 @@ static byte *_langpack; static uint _langtab_num[32]; // Offset into langpack offs static uint _langtab_start[32]; // Offset into langpack offs -#ifdef WITH_REV_HACK - #define WITH_REV - const char _openttd_revision[] = WITH_REV_HACK; -#else - #ifdef WITH_REV - extern const char _openttd_revision[]; - #endif -#endif - typedef byte *PlayerNameGeneratorProc(byte *buffr); typedef struct { |