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authortruelight <truelight@openttd.org>2006-08-22 20:41:26 +0000
committertruelight <truelight@openttd.org>2006-08-22 20:41:26 +0000
commit5fd9aeb12b75a3971e86e5b7d1701115f57fbc12 (patch)
treec177232d70dec4fb6d7cd2dbac79206e86ee2daa /station_gui.c
parent2e0d16026b77d0ef2ed233f16beb25bbaf836941 (diff)
downloadopenttd-5fd9aeb12b75a3971e86e5b7d1701115f57fbc12.tar.xz
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better. This unifies the pool-system even more.
Diffstat (limited to 'station_gui.c')
-rw-r--r--station_gui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/station_gui.c b/station_gui.c
index bd4b89fc7..28d12983b 100644
--- a/station_gui.c
+++ b/station_gui.c
@@ -180,7 +180,7 @@ static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities,
if (!(sl->flags & SL_REBUILD)) return;
/* Create array for sorting */
- station_sort = malloc(GetStationPoolSize() * sizeof(station_sort[0]));
+ station_sort = malloc(GetStationArraySize() * sizeof(station_sort[0]));
if (station_sort == NULL)
error("Could not allocate memory for the station-sorting-list");