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author | truelight <truelight@openttd.org> | 2006-08-22 20:41:26 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-22 20:41:26 +0000 |
commit | 5fd9aeb12b75a3971e86e5b7d1701115f57fbc12 (patch) | |
tree | c177232d70dec4fb6d7cd2dbac79206e86ee2daa /station_gui.c | |
parent | 2e0d16026b77d0ef2ed233f16beb25bbaf836941 (diff) | |
download | openttd-5fd9aeb12b75a3971e86e5b7d1701115f57fbc12.tar.xz |
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better.
This unifies the pool-system even more.
Diffstat (limited to 'station_gui.c')
-rw-r--r-- | station_gui.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/station_gui.c b/station_gui.c index bd4b89fc7..28d12983b 100644 --- a/station_gui.c +++ b/station_gui.c @@ -180,7 +180,7 @@ static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities, if (!(sl->flags & SL_REBUILD)) return; /* Create array for sorting */ - station_sort = malloc(GetStationPoolSize() * sizeof(station_sort[0])); + station_sort = malloc(GetStationArraySize() * sizeof(station_sort[0])); if (station_sort == NULL) error("Could not allocate memory for the station-sorting-list"); |