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authortruelight <truelight@openttd.org>2004-12-28 11:51:31 +0000
committertruelight <truelight@openttd.org>2004-12-28 11:51:31 +0000
commitc2ee8d70e48a79a1f3fbe4003c82a545a29ae195 (patch)
tree31c4abf8c556a50cc2cb6846bddb8f40f21986c9 /station_cmd.c
parent41201f488c6eb3d4862f49f419ccd9915c46c162 (diff)
downloadopenttd-c2ee8d70e48a79a1f3fbe4003c82a545a29ae195.tar.xz
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works automaticly as a fully uint16. So _stations[] can not be increased till after the bump!!
Diffstat (limited to 'station_cmd.c')
-rw-r--r--station_cmd.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/station_cmd.c b/station_cmd.c
index 72ea344e5..53d21947b 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -105,7 +105,7 @@ TileIndex GetStationTileForVehicle(Vehicle *v, Station *st)
static bool CheckStationSpreadOut(Station *st, uint tile, int w, int h)
{
- byte station_index = st->index;
+ uint16 station_index = st->index;
uint i;
uint x1 = GET_TILE_X(tile);
uint y1 = GET_TILE_Y(tile);
@@ -2168,7 +2168,7 @@ static const byte _enter_station_speedtable[12] = {
static uint32 VehicleEnter_Station(Vehicle *v, uint tile, int x, int y)
{
- byte station_id;
+ uint16 station_id;
byte dir;
uint16 spd;
@@ -2482,7 +2482,8 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount)
{
Station *around_ptr[8];
- byte around[8], st_index;
+ byte around[8];
+ uint16 st_index;
int i;
Station *st;
uint moved;