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authorbelugas <belugas@openttd.org>2006-04-12 20:01:52 +0000
committerbelugas <belugas@openttd.org>2006-04-12 20:01:52 +0000
commitb505564ee7ceb253bf5ff53d52ce38bb952a70c3 (patch)
treec21755754658acd47d65351b220f3769bae863e3 /station_cmd.c
parentc26601eabd3fdec8d6a32c4b8d3f0c1c6b26223e (diff)
downloadopenttd-b505564ee7ceb253bf5ff53d52ce38bb952a70c3.tar.xz
(svn r4403) CodeChange : Add GetStationGfx and make use of [G|S]etStationGfx accessors. Also, use GetStationGfx instead of directly accessing the map for functions in station_map.h
Diffstat (limited to 'station_cmd.c')
-rw-r--r--station_cmd.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/station_cmd.c b/station_cmd.c
index 7e60b7d4c..4ae6e5533 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -2066,7 +2066,7 @@ static void TileLoop_Station(TileIndex tile)
{
// FIXME -- GetTileTrackStatus_Station -> animated stationtiles
// hardcoded.....not good
- switch (_m[tile].m5) {
+ switch (GetStationGfx(tile)) {
case 0x27: // large big airport
case 0x3A: // flag small airport
case 0x5A: // radar international airport
@@ -2086,41 +2086,41 @@ static void TileLoop_Station(TileIndex tile)
static void AnimateTile_Station(TileIndex tile)
{
- byte m5 = _m[tile].m5;
+ byte gfx = GetStationGfx(tile);
//FIXME -- AnimateTile_Station -> not nice code, lots of things double
// again hardcoded...was a quick hack
// turning radar / windsack on airport
- if (m5 >= 39 && m5 <= 50) { // turning radar (39 - 50)
+ if (gfx >= 39 && gfx <= 50) { // turning radar (39 - 50)
if (_tick_counter & 3)
return;
- if (++m5 == 50+1)
- m5 = 39;
+ if (++gfx == 50+1)
+ gfx = 39;
- _m[tile].m5 = m5;
+ SetStationGfx(tile, gfx);
MarkTileDirtyByTile(tile);
//added - begin
- } else if (m5 >= 90 && m5 <= 113) { // turning radar with ground under it (different fences) (90 - 101 | 102 - 113)
+ } else if (gfx >= 90 && gfx <= 113) { // turning radar with ground under it (different fences) (90 - 101 | 102 - 113)
if (_tick_counter & 3)
return;
- m5++;
+ gfx++;
- if (m5 == 101+1) {m5 = 90;} // radar with fences in south
- else if (m5 == 113+1) {m5 = 102;} // radar with fences in north
+ if (gfx == 101+1) {gfx = 90;} // radar with fences in south
+ else if (gfx == 113+1) {gfx = 102;} // radar with fences in north
- _m[tile].m5 = m5;
+ SetStationGfx(tile, gfx);
MarkTileDirtyByTile(tile);
//added - end
- } else if (m5 >= 0x3A && m5 <= 0x3D) { // windsack (58 - 61)
+ } else if (gfx >= 0x3A && gfx <= 0x3D) { // windsack (58 - 61)
if (_tick_counter & 1)
return;
- if (++m5 == 0x3D+1)
- m5 = 0x3A;
+ if (++gfx == 0x3D+1)
+ gfx = 0x3A;
- _m[tile].m5 = m5;
+ SetStationGfx(tile, gfx);
MarkTileDirtyByTile(tile);
}
}