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authorpasky <pasky@openttd.org>2005-03-08 00:26:30 +0000
committerpasky <pasky@openttd.org>2005-03-08 00:26:30 +0000
commit99499094a9793224858362b31ce82644193d51a5 (patch)
treef7cfb6cb5df317b1657a3179faf1cb2fc4ccc74c /station_cmd.c
parent2002aaead1f9c32bc9bde991d25d9a3d7d2fe0e2 (diff)
downloadopenttd-99499094a9793224858362b31ce82644193d51a5.tar.xz
(svn r1958) GenerateStationName() tidyup.
Diffstat (limited to 'station_cmd.c')
-rw-r--r--station_cmd.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/station_cmd.c b/station_cmd.c
index dd65ba0c8..bfce8d403 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -304,12 +304,12 @@ static int CountMapSquareAround(uint tile, byte type, byte min, byte max) {
static bool GenerateStationName(Station *st, uint tile, int flag)
{
static const uint32 _gen_station_name_bits[] = {
- 0, /* 0 */
- 1 << M(STR_SV_STNAME_AIRPORT), /* 1 */
- 1 << M(STR_SV_STNAME_OILFIELD), /* 2 */
- 1 << M(STR_SV_STNAME_DOCKS), /* 3 */
- 0x1FF << M(STR_SV_STNAME_BUOY_1), /* 4 */
- 1 << M(STR_SV_STNAME_HELIPORT), /* 5 */
+ 0, /* 0 */
+ 1 << M(STR_SV_STNAME_AIRPORT), /* 1 */
+ 1 << M(STR_SV_STNAME_OILFIELD), /* 2 */
+ 1 << M(STR_SV_STNAME_DOCKS), /* 3 */
+ 0x1FF << M(STR_SV_STNAME_BUOY_1), /* 4 */
+ 1 << M(STR_SV_STNAME_HELIPORT), /* 5 */
};
Town *t = st->town;
@@ -344,12 +344,12 @@ static bool GenerateStationName(Station *st, uint tile, int flag)
if (HASBIT(free_names, M(STR_SV_STNAME_MINES))) {
if (CountMapSquareAround(tile, MP_INDUSTRY, 0, 6) >= 2 ||
CountMapSquareAround(tile, MP_INDUSTRY, 0x64, 0x73) >= 2 ||
- CountMapSquareAround(tile, MP_INDUSTRY, 0x2F, 0x33) >= 2 ||
- CountMapSquareAround(tile, MP_INDUSTRY, 0x48, 0x58) >= 2 ||
- CountMapSquareAround(tile, MP_INDUSTRY, 0x5B, 0x63) >= 2) {
- found = M(STR_SV_STNAME_MINES);
- goto done;
- }
+ CountMapSquareAround(tile, MP_INDUSTRY, 0x2F, 0x33) >= 2 ||
+ CountMapSquareAround(tile, MP_INDUSTRY, 0x48, 0x58) >= 2 ||
+ CountMapSquareAround(tile, MP_INDUSTRY, 0x5B, 0x63) >= 2) {
+ found = M(STR_SV_STNAME_MINES);
+ goto done;
+ }
}
/* check close enough to town to get central as name? */
@@ -362,19 +362,19 @@ static bool GenerateStationName(Station *st, uint tile, int flag)
}
/* Check lakeside */
- if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
- DistanceFromEdge(tile) < 20 &&
- CountMapSquareAround(tile, MP_WATER, 0, 0) >= 5) {
- found = M(STR_SV_STNAME_LAKESIDE);
- goto done;
- }
+ if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE))
+ && DistanceFromEdge(tile) < 20
+ && CountMapSquareAround(tile, MP_WATER, 0, 0) >= 5) {
+ found = M(STR_SV_STNAME_LAKESIDE);
+ goto done;
+ }
/* Check woods */
- if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) && (
- CountMapSquareAround(tile, MP_TREES, 0, 255) >= 8 ||
- CountMapSquareAround(tile, MP_INDUSTRY, 0x10, 0x11) >= 2 )) {
- found = (_opt.landscape==LT_DESERT) ? M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS);
- goto done;
+ if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) &&
+ (CountMapSquareAround(tile, MP_TREES, 0, 255) >= 8 ||
+ CountMapSquareAround(tile, MP_INDUSTRY, 0x10, 0x11) >= 2)) {
+ found = (_opt.landscape==LT_DESERT) ? M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS);
+ goto done;
}
/* check elevation compared to town */