diff options
author | peter1138 <peter1138@openttd.org> | 2019-03-06 18:27:54 +0000 |
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committer | Michael Lutz <michi@icosahedron.de> | 2019-03-08 16:51:23 +0100 |
commit | a69eb5f516963f6f7a39f90d959cdff61e8e70b2 (patch) | |
tree | f3eb555057e38dfd152c80bc389ca0845d661cbc /src | |
parent | 1ad8321fff166c2e620ada7a6fc3239332e64777 (diff) | |
download | openttd-a69eb5f516963f6f7a39f90d959cdff61e8e70b2.tar.xz |
Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end.
Diffstat (limited to 'src')
-rw-r--r-- | src/ship_cmd.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 0f3f7b74d..6d6f8415c 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -759,6 +759,10 @@ static void ShipController(Ship *v) if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true); return; } + + /* Ship is back on the bridge head, we need to comsume its path + * cache entry here as we didn't have to choose a ship track. */ + if (!v->path.empty()) v->path.pop_front(); } /* update image of ship, as well as delta XY */ |