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author | rubidium <rubidium@openttd.org> | 2007-08-14 17:31:15 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-14 17:31:15 +0000 |
commit | 5d8fa0616e3642677ee3049549da5f70e1f21912 (patch) | |
tree | c87c86a5907b20e7f93678d767aadaefa10835e6 /src | |
parent | 71dec585f31d1d1254befd679422edd92a4a55ce (diff) | |
download | openttd-5d8fa0616e3642677ee3049549da5f70e1f21912.tar.xz |
(svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
Diffstat (limited to 'src')
-rw-r--r-- | src/water_cmd.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index f942349af..4c013857a 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -567,6 +567,9 @@ static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) )) { break; } + + Vehicle *v = FindFloodableVehicleOnTile(target); + if (v != NULL) FloodVehicle(v); } /* FALLTHROUGH */ |