diff options
author | rubidium <rubidium@openttd.org> | 2015-09-19 16:49:46 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2015-09-19 16:49:46 +0000 |
commit | ff5c05c1b41196589b1bf847a4973ef812e1ddfc (patch) | |
tree | ccb18c2d7bd071ecfc73d5ab2175689fb5b8f0c5 /src | |
parent | 8fbcc2b45c9b7ac0e9282e57bba1e5daf8c6e630 (diff) | |
download | openttd-ff5c05c1b41196589b1bf847a4973ef812e1ddfc.tar.xz |
(svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead
Diffstat (limited to 'src')
-rw-r--r-- | src/network/network.cpp | 3 | ||||
-rw-r--r-- | src/network/network_func.h | 1 | ||||
-rw-r--r-- | src/network/network_udp.cpp | 28 |
3 files changed, 20 insertions, 12 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp index ce37aaa3f..0bbdd0d06 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -63,7 +63,6 @@ NetworkCompanyState *_network_company_states = NULL; ///< Statistics about some ClientID _network_own_client_id; ///< Our client identifier. ClientID _redirect_console_to_client; ///< If not invalid, redirect the console output to a client. bool _network_need_advertise; ///< Whether we need to advertise. -uint32 _network_last_advertise_frame; ///< Last time we did advertise. uint8 _network_reconnect; ///< Reconnect timeout StringList _network_bind_list; ///< The addresses to bind on. StringList _network_host_list; ///< The servers we know. @@ -759,7 +758,6 @@ bool NetworkServerStart() if (_network_dedicated) IConsoleCmdExec("exec scripts/on_dedicated.scr 0"); /* Try to register us to the master server */ - _network_last_advertise_frame = 0; _network_need_advertise = true; NetworkUDPAdvertise(); @@ -1076,7 +1074,6 @@ void NetworkStartUp() /* Network is available */ _network_available = NetworkCoreInitialize(); _network_dedicated = false; - _network_last_advertise_frame = 0; _network_need_advertise = true; _network_advertise_retries = 0; diff --git a/src/network/network_func.h b/src/network/network_func.h index 375cc3da5..4f1525b5a 100644 --- a/src/network/network_func.h +++ b/src/network/network_func.h @@ -34,7 +34,6 @@ extern NetworkCompanyState *_network_company_states; extern ClientID _network_own_client_id; extern ClientID _redirect_console_to_client; extern bool _network_need_advertise; -extern uint32 _network_last_advertise_frame; extern uint8 _network_reconnect; extern StringList _network_bind_list; extern StringList _network_host_list; diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp index 731d51ca0..1cccbf644 100644 --- a/src/network/network_udp.cpp +++ b/src/network/network_udp.cpp @@ -42,9 +42,9 @@ static ThreadMutex *_network_udp_mutex = ThreadMutex::New(); /** Session key to register ourselves to the master server */ static uint64 _session_key = 0; -static const uint ADVERTISE_NORMAL_INTERVAL = 30000; ///< interval between advertising in ticks (15 minutes) -static const uint ADVERTISE_RETRY_INTERVAL = 300; ///< re-advertise when no response after this many ticks (9 seconds) -static const uint ADVERTISE_RETRY_TIMES = 3; ///< give up re-advertising after this much failed retries +static const uint32 ADVERTISE_NORMAL_INTERVAL = 15 * 60 * 1000; ///< interval between advertising in ms (15 minutes) +static const uint32 ADVERTISE_RETRY_INTERVAL = 10 * 1000; ///< re-advertise when no response after this many ms (10 seconds) +static const uint32 ADVERTISE_RETRY_TIMES = 3; ///< give up re-advertising after this much failed retries NetworkUDPSocketHandler *_udp_client_socket = NULL; ///< udp client socket NetworkUDPSocketHandler *_udp_server_socket = NULL; ///< udp server socket @@ -616,25 +616,37 @@ static void NetworkUDPAdvertiseThread(void *pntr) */ void NetworkUDPAdvertise() { + static uint32 _last_advertisement = 0; ///< The time of the last advertisement (used to check for wrapping of time) + static uint32 _next_advertisement = 0; ///< The next time we should perform a normal advertisement. + static uint32 _next_retry = 0; ///< The next time we should perform a retry of an advertisement. + /* Check if we should send an advertise */ if (!_networking || !_network_server || !_network_udp_server || !_settings_client.network.server_advertise) return; - if (_network_need_advertise) { + if (_network_need_advertise || _realtime_tick < _last_advertisement) { + /* Forced advertisement, or a wrapping of time in which case we determine the advertisement/retry times again. */ _network_need_advertise = false; _network_advertise_retries = ADVERTISE_RETRY_TIMES; } else { /* Only send once every ADVERTISE_NORMAL_INTERVAL ticks */ if (_network_advertise_retries == 0) { - if ((_network_last_advertise_frame + ADVERTISE_NORMAL_INTERVAL) > _frame_counter) return; + if (_realtime_tick <= _next_advertisement) return; _network_advertise_retries = ADVERTISE_RETRY_TIMES; + } else { + /* An actual retry. */ + if (_realtime_tick <= _next_retry) return; } - - if ((_network_last_advertise_frame + ADVERTISE_RETRY_INTERVAL) > _frame_counter) return; } _network_advertise_retries--; - _network_last_advertise_frame = _frame_counter; + _last_advertisement = _realtime_tick; + _next_advertisement = _realtime_tick + ADVERTISE_NORMAL_INTERVAL; + _next_retry = _realtime_tick + ADVERTISE_RETRY_INTERVAL; + + /* Make sure we do not have an overflow when checking these; when time wraps, we simply force an advertisement. */ + if (_next_advertisement < _last_advertisement) _next_advertisement = UINT32_MAX; + if (_next_retry < _last_advertisement) _next_retry = UINT32_MAX; if (!ThreadObject::New(NetworkUDPAdvertiseThread, NULL)) { NetworkUDPAdvertiseThread(NULL); |