diff options
author | frosch <frosch@openttd.org> | 2011-07-03 10:59:25 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-07-03 10:59:25 +0000 |
commit | d29def43b072864fd80495b1ff786476e094c771 (patch) | |
tree | c1305508216d5791caa3a04190c69a784dec8c8a /src | |
parent | 9c015d369e01f027ccefea080b6ea7004e20afae (diff) | |
download | openttd-d29def43b072864fd80495b1ff786476e094c771.tar.xz |
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
Diffstat (limited to 'src')
-rw-r--r-- | src/openttd.cpp | 3 | ||||
-rw-r--r-- | src/settings_internal.h | 2 | ||||
-rw-r--r-- | src/settings_type.h | 3 |
3 files changed, 6 insertions, 2 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 198e648fa..6cf40ffba 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -314,7 +314,10 @@ void MakeNewgameSettingsLive() } #endif /* ENABLE_AI */ + /* Copy newgame settings to active settings. + * Also initialise old settings needed for savegame conversion. */ _settings_game = _settings_newgame; + _old_vds = _settings_client.company.vehicle; #ifdef ENABLE_AI for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) { diff --git a/src/settings_internal.h b/src/settings_internal.h index 5ada21eaa..5c1d4adef 100644 --- a/src/settings_internal.h +++ b/src/settings_internal.h @@ -93,6 +93,4 @@ bool SetSettingValue(uint index, int32 value, bool force_newgame = false); bool SetSettingValue(uint index, const char *value, bool force_newgame = false); void SetCompanySetting(uint index, int32 value); -extern VehicleDefaultSettings _old_vds; - #endif /* SETTINGS_INTERNAL_H */ diff --git a/src/settings_type.h b/src/settings_type.h index 5179c7da8..5ff4a0637 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -465,6 +465,9 @@ extern GameSettings _settings_game; /** The settings values that are used for new games and/or modified in config file. */ extern GameSettings _settings_newgame; +/** Old vehicle settings, which were game settings before, and are company settings now. (Needed for savegame conversion) */ +extern VehicleDefaultSettings _old_vds; + /** * Get the settings-object applicable for the current situation: the newgame settings * when we're in the main menu and otherwise the settings of the current game. |