diff options
author | rubidium <rubidium@openttd.org> | 2011-11-04 10:32:26 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2011-11-04 10:32:26 +0000 |
commit | a72544d5e18a632510c8072b393905473f47bada (patch) | |
tree | f8df227b16acd204813d2e0311526de3a3da90a1 /src | |
parent | 798f5a860876ac3f61e6ecc989e3086caac480bd (diff) | |
download | openttd-a72544d5e18a632510c8072b393905473f47bada.tar.xz |
(svn r23103) -Codechange: replace TileHeight(x) * TILE_HEIGHT by TilePixelHeight(x)
Diffstat (limited to 'src')
-rw-r--r-- | src/screenshot.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/screenshot.cpp b/src/screenshot.cpp index 78a9b1af3..dcf35127c 100644 --- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -758,9 +758,9 @@ static bool MakeWorldScreenshot() const ScreenshotFormat *sf; /* We need to account for a hill or high building at tile 0,0. */ - int extra_height_top = TileHeight(0) * TILE_HEIGHT + 150; + int extra_height_top = TilePixelHeight(0) + 150; /* If there is a hill at the bottom don't create a large black area. */ - int reclaim_height_bottom = TileHeight(MapSize() - 1) * TILE_HEIGHT; + int reclaim_height_bottom = TilePixelHeight(MapSize() - 1); vp.zoom = ZOOM_LVL_WORLD_SCREENSHOT; vp.left = 0; |