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authoryexo <yexo@openttd.org>2009-02-14 21:13:15 +0000
committeryexo <yexo@openttd.org>2009-02-14 21:13:15 +0000
commit8ceb92e6998cdcf0b7821a9c18ec8d216b1a06fa (patch)
tree3d84eb7197d928828f5787362c78b7f570dc0fa9 /src
parentcea470e687a0ce6807d344346540b390ea5cc8f8 (diff)
downloadopenttd-8ceb92e6998cdcf0b7821a9c18ec8d216b1a06fa.tar.xz
(svn r15486) -Change [API CHANGE]: Remove AITown::GetMaxTownID.
Diffstat (limited to 'src')
-rw-r--r--src/ai/api/ai_town.cpp5
-rw-r--r--src/ai/api/ai_town.hpp7
-rw-r--r--src/ai/api/ai_town.hpp.sq1
3 files changed, 0 insertions, 13 deletions
diff --git a/src/ai/api/ai_town.cpp b/src/ai/api/ai_town.cpp
index 117c35f39..f7584c979 100644
--- a/src/ai/api/ai_town.cpp
+++ b/src/ai/api/ai_town.cpp
@@ -14,11 +14,6 @@
#include "../../station_base.h"
#include "table/strings.h"
-/* static */ TownID AITown::GetMaxTownID()
-{
- return ::GetMaxTownIndex();
-}
-
/* static */ int32 AITown::GetTownCount()
{
return ::GetNumTowns();
diff --git a/src/ai/api/ai_town.hpp b/src/ai/api/ai_town.hpp
index 02b806b4c..c132beea3 100644
--- a/src/ai/api/ai_town.hpp
+++ b/src/ai/api/ai_town.hpp
@@ -97,13 +97,6 @@ public:
};
/**
- * Gets the maximum town index; there are no valid towns with a higher index.
- * @return The maximum town index.
- * @post Return value is always non-negative.
- */
- static TownID GetMaxTownID();
-
- /**
* Gets the number of towns. This is different than GetMaxTownID()
* because of the way OpenTTD works internally.
* @return The number of towns.
diff --git a/src/ai/api/ai_town.hpp.sq b/src/ai/api/ai_town.hpp.sq
index d5fd67aee..f31a22867 100644
--- a/src/ai/api/ai_town.hpp.sq
+++ b/src/ai/api/ai_town.hpp.sq
@@ -49,7 +49,6 @@ void SQAITown_Register(Squirrel *engine) {
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3");
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID");
- SQAITown.DefSQStaticMethod(engine, &AITown::GetMaxTownID, "GetMaxTownID", 1, "?");
SQAITown.DefSQStaticMethod(engine, &AITown::GetTownCount, "GetTownCount", 1, "?");
SQAITown.DefSQStaticMethod(engine, &AITown::IsValidTown, "IsValidTown", 2, "?i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetName, "GetName", 2, "?i");