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authorrubidium <rubidium@openttd.org>2009-09-10 14:36:38 +0000
committerrubidium <rubidium@openttd.org>2009-09-10 14:36:38 +0000
commit751ea62f442f0a8b1623e3df0c0ac5971f776d40 (patch)
treea6a4cbe98aa58a4855751d398f3bae286ba660ba /src
parent55ddce8da2b6993fa1228a8935526d40fc44de46 (diff)
downloadopenttd-751ea62f442f0a8b1623e3df0c0ac5971f776d40.tar.xz
(svn r17494) -Codechange: improve algorithmic complexitiy of Depot::GetByTile from O(n) to O(1)
Diffstat (limited to 'src')
-rw-r--r--src/depot.cpp23
-rw-r--r--src/depot_base.h7
2 files changed, 5 insertions, 25 deletions
diff --git a/src/depot.cpp b/src/depot.cpp
index d315a978a..58fc86e09 100644
--- a/src/depot.cpp
+++ b/src/depot.cpp
@@ -24,29 +24,6 @@ DepotPool _depot_pool("Depot");
INSTANTIATE_POOL_METHODS(Depot)
/**
- * Gets a depot from a tile
- * @param tile tile with depot
- * @return Returns the depot if the tile had a depot, else it returns NULL
- */
-/* static */ Depot *Depot::GetByTile(TileIndex tile)
-{
- /* A ship depot is multiple tiles. The north most tile is
- * always the ->xy tile, so make sure we always look for
- * the nothern tile and not the southern one. */
- if (IsShipDepotTile(tile)) {
- tile = min(tile, GetOtherShipDepotTile(tile));
- }
-
- Depot *depot;
-
- FOR_ALL_DEPOTS(depot) {
- if (depot->xy == tile) return depot;
- }
-
- return NULL;
-}
-
-/**
* Clean up a depot
*/
Depot::~Depot()
diff --git a/src/depot_base.h b/src/depot_base.h
index c808fb4d1..521e1e33e 100644
--- a/src/depot_base.h
+++ b/src/depot_base.h
@@ -13,7 +13,7 @@
#define DEPOT_BASE_H
#include "tile_type.h"
-#include "depot_type.h"
+#include "depot_map.h"
#include "core/pool_type.hpp"
#include "town_type.h"
@@ -27,7 +27,10 @@ struct Depot : DepotPool::PoolItem<&_depot_pool> {
Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
~Depot();
- static Depot *GetByTile(TileIndex tile);
+ static FORCEINLINE Depot *GetByTile(TileIndex tile)
+ {
+ return Depot::Get(GetDepotIndex(tile));
+ }
};
#define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start)