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authorzuu <zuu@openttd.org>2014-02-06 19:41:56 +0000
committerzuu <zuu@openttd.org>2014-02-06 19:41:56 +0000
commit57a88c9de2c68496c36c5646207541a28a3e31cc (patch)
tree8054ac7f8cbd5a44cf074d3c3585a747335389af /src
parent14d99c696198c113a7d0516d5524cae1c55ebd82 (diff)
downloadopenttd-57a88c9de2c68496c36c5646207541a28a3e31cc.tar.xz
(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
Diffstat (limited to 'src')
-rw-r--r--src/game/game_instance.cpp2
-rw-r--r--src/script/api/game/game_story_page.hpp.sq1
-rw-r--r--src/script/api/game/game_storypageelementlist.hpp.sq25
-rw-r--r--src/script/api/game_changelog.hpp1
-rw-r--r--src/script/api/script_story_page.cpp7
-rw-r--r--src/script/api/script_story_page.hpp11
-rw-r--r--src/script/api/script_storypageelementlist.cpp26
-rw-r--r--src/script/api/script_storypageelementlist.hpp32
-rw-r--r--src/script/api/template/template_storypageelementlist.hpp.sq21
9 files changed, 126 insertions, 0 deletions
diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp
index c61fb26f2..f4afc69b9 100644
--- a/src/game/game_instance.cpp
+++ b/src/game/game_instance.cpp
@@ -67,6 +67,7 @@
#include "../script/api/game/game_station.hpp.sq"
#include "../script/api/game/game_stationlist.hpp.sq"
#include "../script/api/game/game_story_page.hpp.sq"
+#include "../script/api/game/game_storypageelementlist.hpp.sq"
#include "../script/api/game/game_storypagelist.hpp.sq"
#include "../script/api/game/game_subsidy.hpp.sq"
#include "../script/api/game/game_subsidylist.hpp.sq"
@@ -172,6 +173,7 @@ void GameInstance::RegisterAPI()
SQGSStationList_Register(this->engine);
SQGSStationList_Vehicle_Register(this->engine);
SQGSStoryPage_Register(this->engine);
+ SQGSStoryPageElementList_Register(this->engine);
SQGSStoryPageList_Register(this->engine);
SQGSSubsidy_Register(this->engine);
SQGSSubsidyList_Register(this->engine);
diff --git a/src/script/api/game/game_story_page.hpp.sq b/src/script/api/game/game_story_page.hpp.sq
index dba324eaa..7fc45f2fe 100644
--- a/src/script/api/game/game_story_page.hpp.sq
+++ b/src/script/api/game/game_story_page.hpp.sq
@@ -33,6 +33,7 @@ void SQGSStoryPage_Register(Squirrel *engine)
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement, "NewElement", 5, ".iii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement, "UpdateElement", 4, ".ii.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageSort, "GetPageSort", 2, ".i");
+ SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::GetPageElementSort, "GetPageElementSort", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle, "SetTitle", 3, ".i.");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Show, "Show", 2, ".i");
SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove, "Remove", 2, ".i");
diff --git a/src/script/api/game/game_storypageelementlist.hpp.sq b/src/script/api/game/game_storypageelementlist.hpp.sq
new file mode 100644
index 000000000..5ef3e6ed3
--- /dev/null
+++ b/src/script/api/game/game_storypageelementlist.hpp.sq
@@ -0,0 +1,25 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_storypageelementlist.hpp"
+#include "../template/template_storypageelementlist.hpp.sq"
+
+
+template <> const char *GetClassName<ScriptStoryPageElementList, ST_GS>() { return "GSStoryPageElementList"; }
+
+void SQGSStoryPageElementList_Register(Squirrel *engine)
+{
+ DefSQClass<ScriptStoryPageElementList, ST_GS> SQGSStoryPageElementList("GSStoryPageElementList");
+ SQGSStoryPageElementList.PreRegister(engine, "GSList");
+ SQGSStoryPageElementList.AddConstructor<void (ScriptStoryPageElementList::*)(ScriptStoryPage::StoryPageID story_page_id), 2>(engine, "xi");
+
+ SQGSStoryPageElementList.PostRegister(engine);
+}
diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp
index 0bca40401..20a28edcd 100644
--- a/src/script/api/game_changelog.hpp
+++ b/src/script/api/game_changelog.hpp
@@ -29,6 +29,7 @@
* \li GSStation::HasCargoRating
* \li GSStoryPage
* \li GSStoryPageList
+ * \li GSStoryPageElementList
* \li GSTile::GetTerrainType
* \li GSTown::FoundTown
* \li GSTown::GetFundBuildingsDuration
diff --git a/src/script/api/script_story_page.cpp b/src/script/api/script_story_page.cpp
index 8382d43d7..c443d67d4 100644
--- a/src/script/api/script_story_page.cpp
+++ b/src/script/api/script_story_page.cpp
@@ -105,6 +105,13 @@
return StoryPage::Get(story_page_id)->sort_value;
}
+/* static */ uint32 ScriptStoryPage::GetPageElementSort(StoryPageElementID story_page_element_id)
+{
+ EnforcePrecondition(false, IsValidStoryPageElement(story_page_element_id));
+
+ return StoryPageElement::Get(story_page_element_id)->sort_value;
+}
+
/* static */ bool ScriptStoryPage::SetTitle(StoryPageID story_page_id, Text *title)
{
CCountedPtr<Text> counter(title);
diff --git a/src/script/api/script_story_page.hpp b/src/script/api/script_story_page.hpp
index 2ce74dcbc..315cb2104 100644
--- a/src/script/api/script_story_page.hpp
+++ b/src/script/api/script_story_page.hpp
@@ -129,6 +129,17 @@ public:
static uint32 GetPageSort(StoryPageID story_page_id);
/**
+ * Get story page element sort value. Each page element has a sort value that is internally
+ * assigned and used to sort the page elements within a page of the story book. OpenTTD
+ * maintains this number so that the sort order is perceived. This API exist only so that
+ * you can sort ScriptStoryPageList the same order as in GUI. You should not use this number
+ * for anything else.
+ * @param story_page_element_id The story page element to get the sort value of.
+ * @return Page element sort value.
+ */
+ static uint32 GetPageElementSort(StoryPageElementID story_page_element_id);
+
+ /**
* Update title of a story page. The title is shown in the page selector drop down.
* @param story_page_id The story page to update.
* @param title Page title (can be either a raw string, a ScriptText object, or null).
diff --git a/src/script/api/script_storypageelementlist.cpp b/src/script/api/script_storypageelementlist.cpp
new file mode 100644
index 000000000..5b6b2cd53
--- /dev/null
+++ b/src/script/api/script_storypageelementlist.cpp
@@ -0,0 +1,26 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_storypageelementlist.cpp Implementation of ScriptStoryPageElementList and friends. */
+
+#include "../../stdafx.h"
+#include "script_storypageelementlist.hpp"
+#include "../../story_base.h"
+
+ScriptStoryPageElementList::ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id)
+{
+ if (!ScriptStoryPage::IsValidStoryPage(story_page_id)) return;
+
+ StoryPageElement *pe;
+ FOR_ALL_STORY_PAGE_ELEMENTS(pe) {
+ if (pe->page == story_page_id) {
+ this->AddItem(pe->index);
+ }
+ }
+}
diff --git a/src/script/api/script_storypageelementlist.hpp b/src/script/api/script_storypageelementlist.hpp
new file mode 100644
index 000000000..6aa2faf2d
--- /dev/null
+++ b/src/script/api/script_storypageelementlist.hpp
@@ -0,0 +1,32 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file script_storypageelementlist.hpp List all story page elements. */
+
+#ifndef SCRIPT_STORYPAGEELEMENTLIST_HPP
+#define SCRIPT_STORYPAGEELEMENTLIST_HPP
+
+#include "script_list.hpp"
+#include "script_company.hpp"
+#include "script_story_page.hpp"
+
+/**
+ * Create a list of all story page elements.
+ * @api game
+ * @ingroup ScriptList
+ */
+class ScriptStoryPageElementList : public ScriptList {
+public:
+ /**
+ * @param story_page_id The page id of the story page of which all page elements should be included in the list.
+ */
+ ScriptStoryPageElementList(ScriptStoryPage::StoryPageID story_page_id);
+};
+
+#endif /* SCRIPT_STORYPAGEELEMENTLIST_HPP */
diff --git a/src/script/api/template/template_storypageelementlist.hpp.sq b/src/script/api/template/template_storypageelementlist.hpp.sq
new file mode 100644
index 000000000..34d940f92
--- /dev/null
+++ b/src/script/api/template/template_storypageelementlist.hpp.sq
@@ -0,0 +1,21 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
+
+#include "../script_storypageelementlist.hpp"
+
+namespace SQConvert {
+ /* Allow ScriptStoryPageElementList to be used as Squirrel parameter */
+ template <> inline ScriptStoryPageElementList *GetParam(ForceType<ScriptStoryPageElementList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptStoryPageElementList *)instance; }
+ template <> inline ScriptStoryPageElementList &GetParam(ForceType<ScriptStoryPageElementList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptStoryPageElementList *)instance; }
+ template <> inline const ScriptStoryPageElementList *GetParam(ForceType<const ScriptStoryPageElementList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptStoryPageElementList *)instance; }
+ template <> inline const ScriptStoryPageElementList &GetParam(ForceType<const ScriptStoryPageElementList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptStoryPageElementList *)instance; }
+ template <> inline int Return<ScriptStoryPageElementList *>(HSQUIRRELVM vm, ScriptStoryPageElementList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "StoryPageElementList", res, NULL, DefSQDestructorCallback<ScriptStoryPageElementList>, true); return 1; }
+} // namespace SQConvert