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authorNiels Martin Hansen <nielsm@indvikleren.dk>2018-03-19 21:25:08 +0100
committerfrosch <github@elsenhans.name>2018-04-29 19:26:05 +0200
commit430e20f7e443de7d6b5ffa4e0835ddcbb390ed6d (patch)
treed5e4750466e4208ca5d9ce69288a1191ca2eadad /src
parentbb809e35ce02e6ec59a89a9d88ce5ca6040e03a3 (diff)
downloadopenttd-430e20f7e443de7d6b5ffa4e0835ddcbb390ed6d.tar.xz
Fix: Clipping issues with volume sliders in Music GUI
Tested with various languages and GUI font sizes, should look good everywhere. Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.)
Diffstat (limited to 'src')
-rw-r--r--src/music_gui.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/music_gui.cpp b/src/music_gui.cpp
index 7d927d561..fb01cf505 100644
--- a/src/music_gui.cpp
+++ b/src/music_gui.cpp
@@ -18,6 +18,7 @@
#include "window_func.h"
#include "sound_func.h"
#include "gfx_func.h"
+#include "zoom_func.h"
#include "core/random_func.hpp"
#include "error.h"
#include "core/geometry_func.hpp"
@@ -618,15 +619,13 @@ struct MusicWindow : public Window {
}
case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: {
- DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
+ int sw = ScaleGUITrad(slider_width);
+ int hsw = sw / 2;
+ DrawFrameRect(r.left + hsw, r.top + 2, r.right - hsw, r.bottom - 2, COLOUR_GREY, FR_LOWERED);
byte volume = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
- int x = (volume * (r.right - r.left) / 127);
- if (_current_text_dir == TD_RTL) {
- x = r.right - x;
- } else {
- x += r.left;
- }
- DrawFrameRect(x, r.top, x + slider_width, r.bottom, COLOUR_GREY, FR_NONE);
+ if (_current_text_dir == TD_RTL) volume = 127 - volume;
+ int x = r.left + (volume * (r.right - r.left - sw) / 127);
+ DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE);
break;
}
}
@@ -679,6 +678,9 @@ struct MusicWindow : public Window {
byte new_vol = x * 127 / this->GetWidget<NWidgetBase>(widget)->current_x;
if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
+ /* Clamp to make sure min and max are properly settable */
+ if (new_vol > 124) new_vol = 127;
+ if (new_vol < 3) new_vol = 0;
if (new_vol != *vol) {
*vol = new_vol;
if (widget == WID_M_MUSIC_VOL) MusicVolumeChanged(new_vol);