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author | peter1138 <peter1138@openttd.org> | 2014-09-25 16:04:02 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2014-09-25 16:04:02 +0000 |
commit | e5aec526a75bb0abb3b32f2c5df79dd9fee67304 (patch) | |
tree | b1fe570a6b669e6068feb1da5809de10fc8ff381 /src | |
parent | 75cb16a7d79588585540c63f02f09a25994f1604 (diff) | |
download | openttd-e5aec526a75bb0abb3b32f2c5df79dd9fee67304.tar.xz |
(svn r26919) -Fix [FS#6096]: Crash when enabling "Full animation" if multiplayer chat text is on screen.
Diffstat (limited to 'src')
-rw-r--r-- | src/gfxinit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp index 72ded8f76..10bc0afa1 100644 --- a/src/gfxinit.cpp +++ b/src/gfxinit.cpp @@ -18,6 +18,7 @@ #include "transparency.h" #include "blitter/factory.hpp" #include "video/video_driver.hpp" +#include "window_func.h" /* The type of set we're replacing */ #define SET_TYPE "graphics" @@ -304,6 +305,7 @@ void CheckBlitter() ClearFontCache(); GfxClearSpriteCache(); + ReInitAllWindows(); } /** Initialise and load all the sprites. */ |