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authorrubidium <rubidium@openttd.org>2009-11-19 21:21:39 +0000
committerrubidium <rubidium@openttd.org>2009-11-19 21:21:39 +0000
commite43659440e2653e0fe7acd29025063389cefacc6 (patch)
treeda93b4c0d4a2f9e01e69663b3df8ac67b9ed0e7e /src
parentbfadbba2ed87bcd34278b256600e0674cb7dfe28 (diff)
downloadopenttd-e43659440e2653e0fe7acd29025063389cefacc6.tar.xz
(svn r18194) -Codechange: make the AI 'config' window RTL aware
Diffstat (limited to 'src')
-rw-r--r--src/ai/ai_gui.cpp51
1 files changed, 28 insertions, 23 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index 737b39ebc..7b79f84d4 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -446,6 +446,8 @@ enum AIConfigWindowWidgets {
AIC_WIDGET_CLOSEBOX = 0, ///< Close window button
AIC_WIDGET_CAPTION, ///< Window caption
AIC_WIDGET_BACKGROUND, ///< Window background
+ AIC_WIDGET_DECREASE, ///< Decrease the number of AIs
+ AIC_WIDGET_INCREASE, ///< Increase the number of AIs
AIC_WIDGET_NUMBER, ///< Number of AIs
AIC_WIDGET_LIST, ///< List with currently selected AIs
AIC_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs
@@ -461,7 +463,14 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIC_WIDGET_CAPTION), SetMinimalSize(289, 14), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, AIC_WIDGET_BACKGROUND),
- NWidget(WWT_EMPTY, COLOUR_MAUVE, AIC_WIDGET_NUMBER), SetMinimalSize(0, 16),
+ NWidget(NWID_VERTICAL), SetPIP(4, 0, 4),
+ NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
+ NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, AIC_WIDGET_DECREASE), SetFill(false, true), SetDataTip(AWV_DECREASE, STR_NULL),
+ NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, AIC_WIDGET_INCREASE), SetFill(false, true), SetDataTip(AWV_INCREASE, STR_NULL),
+ NWidget(NWID_SPACER), SetMinimalSize(6, 0),
+ NWidget(WWT_TEXT, COLOUR_MAUVE, AIC_WIDGET_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(true, false), SetPadding(1, 0, 0, 0),
+ EndContainer(),
+ EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIC_WIDGET_LIST), SetMinimalSize(288, 112), SetDataTip(0x801, STR_AI_CONFIG_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIC_WIDGET_SCROLLBAR),
@@ -512,13 +521,18 @@ struct AIConfigWindow : public Window {
DeleteWindowByClass(WC_AI_SETTINGS);
}
- virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
+ virtual void SetStringParameters(int widget) const
{
switch (widget) {
case AIC_WIDGET_NUMBER:
- size->height = FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 4;
+ SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
break;
+ }
+ }
+ virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *resize)
+ {
+ switch (widget) {
case AIC_WIDGET_LIST:
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
@@ -529,19 +543,11 @@ struct AIConfigWindow : public Window {
virtual void OnPaint()
{
this->DrawWidgets();
-
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
- case AIC_WIDGET_NUMBER: {
- byte max_competitors = _settings_newgame.difficulty.max_no_competitors;
- DrawArrowButtons(r.left + 10, r.top + 4, COLOUR_YELLOW, this->clicked_button ? 1 + !!this->clicked_increase : 0, max_competitors > 0, max_competitors < MAX_COMPANIES - 1);
- SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
- DrawString(r.left + 36, r.right, r.top + 4, STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS);
- break;
- }
case AIC_WIDGET_LIST: {
int y = r.top;
for (int i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < MAX_COMPANIES; i++) {
@@ -567,19 +573,16 @@ struct AIConfigWindow : public Window {
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
- case AIC_WIDGET_NUMBER: {
- /* Check if the user clicked on one of the arrows to configure the number of AIs */
- NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
- if (IsInsideBS(pt.x, nwid->pos_x + 10, 20) && IsInsideBS(pt.y, nwid->pos_y + 4, 10)) {
- int new_value;
- if (pt.x <= (int)nwid->pos_x + 20) {
- new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
- } else {
- new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
- }
- IConsoleSetSetting("difficulty.max_no_competitors", new_value);
- this->SetDirty();
+ case AIC_WIDGET_DECREASE:
+ case AIC_WIDGET_INCREASE: {
+ int new_value;
+ if (widget == AIC_WIDGET_DECREASE) {
+ new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
+ } else {
+ new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
}
+ IConsoleSetSetting("difficulty.max_no_competitors", new_value);
+ this->InvalidateData();
break;
}
@@ -618,6 +621,8 @@ struct AIConfigWindow : public Window {
virtual void OnInvalidateData(int data)
{
+ this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0);
+ this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
}