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authoryexo <yexo@openttd.org>2010-01-28 22:06:13 +0000
committeryexo <yexo@openttd.org>2010-01-28 22:06:13 +0000
commitb689e3d6e43f5e5d90d0c2c93059cce5d48459ae (patch)
tree20179366c907e6fd9e234875c27069b3690bcc3b /src
parentda3ff51759f75ef76b896d19a5ca6b88a586e724 (diff)
downloadopenttd-b689e3d6e43f5e5d90d0c2c93059cce5d48459ae.tar.xz
(svn r18941) -Fix [FS#3575]: remove the loading indicators as soon as a train crashes
Diffstat (limited to 'src')
-rw-r--r--src/train_cmd.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index f2c2e4d37..b3f4f9801 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -3122,6 +3122,9 @@ uint Train::Crash(bool flooded)
* but must be updated after the train has been marked crashed */
TileIndex crossing = TrainApproachingCrossingTile(this);
if (crossing != INVALID_TILE) UpdateLevelCrossing(crossing);
+
+ /* Remove the loading indicators (if any) */
+ HideFillingPercent(&this->fill_percent_te_id);
}
pass += Vehicle::Crash(flooded);