diff options
author | rubidium <rubidium@openttd.org> | 2009-11-18 10:45:49 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-11-18 10:45:49 +0000 |
commit | b4e9cb3ca3c73d38954ef177b72c138243169252 (patch) | |
tree | 31aaf92d68badafd2fe9a412827cd0fdfb106a8d /src | |
parent | 4b225afad534accae1490d142b0d8ca0565b71a6 (diff) | |
download | openttd-b4e9cb3ca3c73d38954ef177b72c138243169252.tar.xz |
(svn r18163) -Codechange: make the depot GUI RTL aware
Diffstat (limited to 'src')
-rw-r--r-- | src/depot_gui.cpp | 75 |
1 files changed, 48 insertions, 27 deletions
diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 6a920c9b0..30dc0e29b 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -247,50 +247,55 @@ struct DepotWindow : Window { bool free_wagon = false; int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2; + bool rtl = _dynlang.text_dir == TD_RTL; + int image_left = rtl ? left + this->count_width : left + this->header_width; + int image_right = rtl ? right - this->header_width : right - this->count_width; + switch (v->type) { case VEH_TRAIN: { const Train *u = Train::From(v); free_wagon = u->IsFreeWagon(); uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0; - DrawTrainImage(u, left + this->header_width + x_space, right - this->count_width, sprite_y - 1, this->sel, free_wagon ? 0 : this->hscroll.GetPosition()); + DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1, this->sel, free_wagon ? 0 : this->hscroll.GetPosition()); /* Number of wagons relative to a standard length wagon (rounded up) */ SetDParam(0, (u->tcache.cached_total_length + 7) / 8); - DrawString(right - this->count_width, right - 1, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter + DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT); // Draw the counter break; } - case VEH_ROAD: DrawRoadVehImage( v, left + this->header_width, right - this->count_width, sprite_y, this->sel); break; - case VEH_SHIP: DrawShipImage( v, left + this->header_width, right - this->count_width, sprite_y, this->sel); break; + case VEH_ROAD: DrawRoadVehImage( v, image_left, image_right, sprite_y, this->sel); break; + case VEH_SHIP: DrawShipImage( v, image_left, image_right, sprite_y, this->sel); break; case VEH_AIRCRAFT: { const Sprite *spr = GetSprite(v->GetImage(DIR_W), ST_NORMAL); - DrawAircraftImage(v, left + this->header_width, right - this->count_width, + DrawAircraftImage(v, image_left, image_right, y + max(spr->height + spr->y_offs - 14, 0), // tall sprites needs an y offset this->sel); } break; default: NOT_REACHED(); } - if (free_wagon) { - DrawString(this->flag_width + WD_FRAMERECT_LEFT, left + this->header_width, y + 2, STR_DEPOT_NO_ENGINE); + uint diff_x, diff_y; + if (v->type == VEH_TRAIN || v->type == VEH_ROAD) { + /* Arrange unitnumber and flag horizontally */ + diff_x = this->flag_width + WD_FRAMERECT_LEFT; + diff_y = (this->resize.step_height - this->flag_height) / 2 - 2; } else { - uint diff_x, diff_y; - - if (v->type == VEH_TRAIN || v->type == VEH_ROAD) { - /* Arrange unitnumber and flag horizontally */ - diff_x = this->flag_width + WD_FRAMERECT_LEFT; - diff_y = (this->resize.step_height - this->flag_height) / 2 - 2; - } else { - /* Arrange unitnumber and flag vertically */ - diff_x = WD_FRAMERECT_LEFT; - diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL; - } + /* Arrange unitnumber and flag vertically */ + diff_x = WD_FRAMERECT_LEFT; + diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL; + } + int text_left = rtl ? right - this->header_width - 1 : left + diff_x; + int text_right = rtl ? right - diff_x : left + this->header_width - 1; - DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, left + WD_FRAMERECT_LEFT, y + diff_y); + if (free_wagon) { + DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE); + } else { + DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y); SetDParam(0, v->unitnumber); - DrawString(left + diff_x, left + this->header_width - 1, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA); + DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA); } } @@ -298,6 +303,8 @@ struct DepotWindow : Window { { if (widget != DEPOT_WIDGET_MATRIX) return; + bool rtl = _dynlang.text_dir == TD_RTL; + /* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */ uint16 mat_data = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data; uint16 rows_in_display = GB(mat_data, MAT_ROW_START, MAT_ROW_BITS); @@ -307,11 +314,15 @@ struct DepotWindow : Window { int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * boxes_in_each_row)); int y; for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows - int x = r.left; - for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++, x += this->resize.step_width) { + for (byte i = 0; i < boxes_in_each_row && num < maxval; i++, num++) { /* Draw all vehicles in the current row */ const Vehicle *v = this->vehicle_list[num]; - this->DrawVehicleInDepot(v, x, (boxes_in_each_row == 1) ? r.right : x + this->resize.step_width - 1, y); + if (boxes_in_each_row == 1) { + this->DrawVehicleInDepot(v, r.left, r.right, y); + } else { + int x = r.left + (rtl ? (boxes_in_each_row - i - 1) : i) * this->resize.step_width; + this->DrawVehicleInDepot(v, x, x + this->resize.step_width - 1, y); + } } } @@ -354,6 +365,10 @@ struct DepotWindow : Window { DepotGUIAction GetVehicleFromDepotWndPt(int x, int y, const Vehicle **veh, GetDepotVehiclePtData *d) const { + const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX); + /* In case of RTL the widgets are swapped as a whole */ + if (_dynlang.text_dir == TD_RTL) x = matrix_widget->current_x - x; + uint xt = 0, xm = 0, ym = 0; if (this->type == VEH_TRAIN) { xm = x; @@ -367,7 +382,7 @@ struct DepotWindow : Window { uint row = y / this->resize.step_height; if (row >= this->vscroll.GetCapacity()) return MODE_ERROR; - uint boxes_in_each_row = GB(this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data, MAT_COL_START, MAT_COL_BITS); + uint boxes_in_each_row = GB(matrix_widget->widget_data, MAT_COL_START, MAT_COL_BITS); uint pos = ((row + this->vscroll.GetPosition()) * boxes_in_each_row) + xt; if (this->vehicle_list.Length() + this->wagon_list.Length() <= pos) { @@ -382,6 +397,7 @@ struct DepotWindow : Window { } } + bool wagon = false; if (this->vehicle_list.Length() > pos) { *veh = this->vehicle_list[pos]; /* Skip vehicles that are scrolled off the list */ @@ -391,6 +407,7 @@ struct DepotWindow : Window { *veh = this->wagon_list[pos]; /* free wagons don't have an initial loco. */ x -= VEHICLEINFO_FULL_VEHICLE_WIDTH; + wagon = true; } const Train *v = NULL; @@ -402,6 +419,7 @@ struct DepotWindow : Window { if (xm <= this->header_width) { switch (this->type) { case VEH_TRAIN: + if (wagon) return MODE_ERROR; case VEH_ROAD: if (xm <= this->flag_width) return MODE_START_STOP; break; @@ -418,6 +436,9 @@ struct DepotWindow : Window { if (this->type != VEH_TRAIN) return MODE_DRAG_VEHICLE; + /* Clicking on the counter */ + if (xm >= matrix_widget->current_x - this->count_width) return wagon ? MODE_ERROR : MODE_SHOW_VEHICLE; + /* Account for the header */ x -= this->header_width; @@ -605,12 +626,12 @@ struct DepotWindow : Window { case DEPOT_WIDGET_MATRIX: { uint min_height = 0; - uint base_width = 0; if (this->type == VEH_TRAIN) { SetDParam(0, 100); this->count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; - base_width += this->count_width; + } else { + this->count_width = 0; } SetDParam(0, 999); @@ -626,7 +647,7 @@ struct DepotWindow : Window { min_height = unumber.height + spr->height + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM; this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT; } - base_width += this->header_width; + int base_width = this->count_width + this->header_width; resize->height = max(_base_block_sizes[this->type].height, min_height); if (this->type == VEH_TRAIN) { |