diff options
author | rubidium <rubidium@openttd.org> | 2007-10-02 18:43:17 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2007-10-02 18:43:17 +0000 |
commit | a5e876132539824cc9c8b8e370b205c835e30f73 (patch) | |
tree | 933f780379517e15043aa769bdcad83efa430296 /src | |
parent | 2b56d112760b44552d4a0149fd0a6846be678913 (diff) | |
download | openttd-a5e876132539824cc9c8b8e370b205c835e30f73.tar.xz |
(svn r11195) -Fix: creation chances for industries during gameplay and during map generation were swapped.
Diffstat (limited to 'src')
-rw-r--r-- | src/newgrf.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp index d51a0b134..88fdc07ae 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2008,11 +2008,11 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp, break; case 0x17: // Probability in random game - indsp->appear_ingame[_opt.landscape] = grf_load_byte(&buf); + indsp->appear_creation[_opt.landscape] = grf_load_byte(&buf); break; case 0x18: // Probability during gameplay - indsp->appear_creation[_opt.landscape] = grf_load_byte(&buf); + indsp->appear_ingame[_opt.landscape] = grf_load_byte(&buf); break; case 0x19: // Map color |