diff options
author | rubidium <rubidium@openttd.org> | 2014-09-21 11:24:51 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2014-09-21 11:24:51 +0000 |
commit | 9daf7e749ccb00873443e2261379bf31999664d9 (patch) | |
tree | c6121f8173938736242b84b2830058d330f1da9a /src | |
parent | 982f5a6aa2f600106f9bd292ebefcef52e6e65e6 (diff) | |
download | openttd-9daf7e749ccb00873443e2261379bf31999664d9.tar.xz |
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
Diffstat (limited to 'src')
-rw-r--r-- | src/bridge_map.h | 12 | ||||
-rw-r--r-- | src/elrail.cpp | 4 | ||||
-rw-r--r-- | src/industry_cmd.cpp | 2 | ||||
-rw-r--r-- | src/object_cmd.cpp | 2 | ||||
-rw-r--r-- | src/rail_cmd.cpp | 2 | ||||
-rw-r--r-- | src/road_cmd.cpp | 6 | ||||
-rw-r--r-- | src/saveload/afterload.cpp | 12 | ||||
-rw-r--r-- | src/station_cmd.cpp | 6 | ||||
-rw-r--r-- | src/terraform_cmd.cpp | 2 | ||||
-rw-r--r-- | src/town_cmd.cpp | 6 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 14 | ||||
-rw-r--r-- | src/vehicle.cpp | 2 | ||||
-rw-r--r-- | src/water_cmd.cpp | 7 | ||||
-rw-r--r-- | src/waypoint_cmd.cpp | 4 |
14 files changed, 38 insertions, 43 deletions
diff --git a/src/bridge_map.h b/src/bridge_map.h index be10ab8c7..74c6974db 100644 --- a/src/bridge_map.h +++ b/src/bridge_map.h @@ -38,18 +38,6 @@ static inline bool IsBridgeTile(TileIndex t) } /** - * checks for the possibility that a bridge may be on this tile - * These are in fact all the tile types on which a bridge can be found - * @param t The tile to analyze - * @return true if a bridge might be present - */ -static inline bool MayHaveBridgeAbove(TileIndex t) -{ - return IsTileType(t, MP_CLEAR) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_ROAD) || - IsTileType(t, MP_WATER) || IsTileType(t, MP_TUNNELBRIDGE) || IsTileType(t, MP_OBJECT); -} - -/** * checks if a bridge is set above the ground of this tile * @param t The tile to analyze * @return true if a bridge is detected above diff --git a/src/elrail.cpp b/src/elrail.cpp index 8116bff2c..1927be03e 100644 --- a/src/elrail.cpp +++ b/src/elrail.cpp @@ -407,7 +407,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) * Remove those (simply by ANDing with allowed, since these markers are never allowed) */ if ((PPPallowed[i] & PPPpreferred[i]) != 0) PPPallowed[i] &= PPPpreferred[i]; - if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile)) { + if (IsBridgeAbove(ti->tile)) { Track bridgetrack = GetBridgeAxis(ti->tile) == AXIS_X ? TRACK_X : TRACK_Y; int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); @@ -446,7 +446,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) if (IsTunnelTile(ti->tile)) return; /* Don't draw a wire under a low bridge */ - if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_BRIDGES)) { + if (IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_BRIDGES)) { int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); if (height <= GetTileMaxZ(ti->tile) + 1) return; diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 34bf1ffcb..5971964fd 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1390,7 +1390,7 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil } else { CommandCost ret = EnsureNoVehicleOnGround(cur_tile); if (ret.Failed()) return ret; - if (MayHaveBridgeAbove(cur_tile) && IsBridgeAbove(cur_tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); + if (IsBridgeAbove(cur_tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); const IndustryTileSpec *its = GetIndustryTileSpec(gfx); diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index 4038288d0..b5b992152 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -295,7 +295,7 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 /* Finally do a check for bridges. */ TILE_AREA_LOOP(t, ta) { - if (MayHaveBridgeAbove(t) && IsBridgeAbove(t) && ( + if (IsBridgeAbove(t) && ( !(spec->flags & OBJECT_FLAG_ALLOW_UNDER_BRIDGE) || (GetTileMaxZ(t) + spec->height >= GetBridgeHeight(GetSouthernBridgeEnd(t))))) { return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index c4b2b9f43..2ba00d790 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -953,7 +953,7 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, u CommandCost cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (cost.Failed()) return cost; - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); if (!Depot::CanAllocateItem()) return CMD_ERROR; diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index d20bdcfb4..46a074968 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1015,7 +1015,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui CommandCost cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (cost.Failed()) return cost; - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); if (!Depot::CanAllocateItem()) return CMD_ERROR; @@ -1185,7 +1185,7 @@ void DrawTramCatenary(const TileInfo *ti, RoadBits tram) if (IsInvisibilitySet(TO_CATENARY)) return; /* Don't draw the catenary under a low bridge */ - if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_CATENARY)) { + if (IsBridgeAbove(ti->tile) && !IsTransparencySet(TO_CATENARY)) { int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); if (height <= GetTileMaxZ(ti->tile) + 1) return; @@ -1292,7 +1292,7 @@ static void DrawRoadBits(TileInfo *ti) if (!HasBit(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return; /* Do not draw details (street lights, trees) under low bridge */ - if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && (roadside == ROADSIDE_TREES || roadside == ROADSIDE_STREET_LIGHTS)) { + if (IsBridgeAbove(ti->tile) && (roadside == ROADSIDE_TREES || roadside == ROADSIDE_STREET_LIGHTS)) { int height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile)); int minz = GetTileMaxZ(ti->tile) + 2; diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 514f29465..cb3eae472 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -506,6 +506,18 @@ static uint FixVehicleInclination(Vehicle *v, Direction dir) } /** + * Checks for the possibility that a bridge may be on this tile + * These are in fact all the tile types on which a bridge can be found + * @param t The tile to analyze + * @return True if a bridge might have been present prior to savegame 194. + */ +static inline bool MayHaveBridgeAbove(TileIndex t) +{ + return IsTileType(t, MP_CLEAR) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_ROAD) || + IsTileType(t, MP_WATER) || IsTileType(t, MP_TUNNELBRIDGE) || IsTileType(t, MP_OBJECT); +} + +/** * Perform a (large) amount of savegame conversion *magic* in order to * load older savegames and to fill the caches for various purposes. * @return True iff conversion went without a problem. diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 91d65ad87..eb3e5de6a 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -721,7 +721,7 @@ CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags); */ CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge = true) { - if (check_bridge && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) { + if (check_bridge && IsBridgeAbove(tile)) { return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } @@ -2489,7 +2489,7 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 CommandCost ret = CheckIfAuthorityAllowsNewStation(tile, flags); if (ret.Failed()) return ret; - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); if (ret.Failed()) return ret; @@ -2500,7 +2500,7 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 return_cmd_error(STR_ERROR_SITE_UNSUITABLE); } - if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); /* Get the water class of the water tile before it is cleared.*/ WaterClass wc = GetWaterClass(tile_cur); diff --git a/src/terraform_cmd.cpp b/src/terraform_cmd.cpp index ce871a407..50ae42f6b 100644 --- a/src/terraform_cmd.cpp +++ b/src/terraform_cmd.cpp @@ -254,7 +254,7 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin if (pass == 0) { /* Check if bridge would take damage */ - if (direction == 1 && MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && + if (direction == 1 && IsBridgeAbove(tile) && GetBridgeHeight(GetSouthernBridgeEnd(tile)) <= z_max) { _terraform_err_tile = tile; // highlight the tile under the bridge return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 1c6a01eae..8c86475ef 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -868,7 +868,7 @@ static bool IsRoadAllowedHere(Town *t, TileIndex tile, DiagDirection dir) if (DistanceFromEdge(tile) == 0) return false; /* Prevent towns from building roads under bridges along the bridge. Looks silly. */ - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile) && GetBridgeAxis(tile) == DiagDirToAxis(dir)) return false; + if (IsBridgeAbove(tile) && GetBridgeAxis(tile) == DiagDirToAxis(dir)) return false; /* Check if there already is a road at this point? */ if (GetTownRoadBits(tile) == ROAD_NONE) { @@ -2018,7 +2018,7 @@ static inline bool CanBuildHouseHere(TileIndex tile, TownID town, bool noslope) if ((noslope && slope != SLOPE_FLAT) || IsSteepSlope(slope)) return false; /* building under a bridge? */ - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; + if (IsBridgeAbove(tile)) return false; /* do not try to build over house owned by another town */ if (IsTileType(tile, MP_HOUSE) && GetTownIndex(tile) != town) return false; @@ -2790,7 +2790,7 @@ static bool SearchTileForStatue(TileIndex tile, void *user_data) /* Statues can be build on slopes, just like houses. Only the steep slopes is a no go. */ if (IsSteepSlope(GetTileSlope(tile))) return false; /* Don't build statues under bridges. */ - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false; + if (IsBridgeAbove(tile)) return false; /* A clear-able open space is always preferred. */ if ((IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES)) && TryClearTile(tile)) { diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 9bb96538d..49b987d0a 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -376,15 +376,13 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u const TileIndex heads[] = {tile_start, tile_end}; for (int i = 0; i < 2; i++) { - if (MayHaveBridgeAbove(heads[i])) { - if (IsBridgeAbove(heads[i])) { - TileIndex north_head = GetNorthernBridgeEnd(heads[i]); + if (IsBridgeAbove(heads[i])) { + TileIndex north_head = GetNorthernBridgeEnd(heads[i]); - if (direction == GetBridgeAxis(heads[i])) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (direction == GetBridgeAxis(heads[i])) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); - if (z_start + 1 == GetBridgeHeight(north_head)) { - return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); - } + if (z_start + 1 == GetBridgeHeight(north_head)) { + return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } } } @@ -393,7 +391,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u for (TileIndex tile = tile_start + delta; tile != tile_end; tile += delta) { if (GetTileMaxZ(tile) > z_start) return_cmd_error(STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN); - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) { + if (IsBridgeAbove(tile)) { /* Disallow crossing bridges for the time being */ return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 118ceed27..3b570ab27 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -2460,7 +2460,7 @@ void Vehicle::ShowVisualEffect() const * - The vehicle is a train engine that is currently unpowered */ if (effect_model == VESM_NONE || v->vehstatus & VS_HIDDEN || - (MayHaveBridgeAbove(v->tile) && IsBridgeAbove(v->tile)) || + IsBridgeAbove(v->tile) || IsDepotTile(v->tile) || IsTunnelTile(v->tile) || (v->type == VEH_TRAIN && diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 7b5272a41..7b74363be 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -109,8 +109,7 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui return_cmd_error(STR_ERROR_MUST_BE_BUILT_ON_WATER); } - if ((MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) || - (MayHaveBridgeAbove(tile2) && IsBridgeAbove(tile2))) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile) || IsBridgeAbove(tile2)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); if (!IsTileFlat(tile) || !IsTileFlat(tile2)) { /* Prevent depots on rapids */ @@ -289,9 +288,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION); } - if ((MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) || - (MayHaveBridgeAbove(tile - delta) && IsBridgeAbove(tile - delta)) || - (MayHaveBridgeAbove(tile + delta) && IsBridgeAbove(tile + delta))) { + if (IsBridgeAbove(tile) || IsBridgeAbove(tile - delta) || IsBridgeAbove(tile + delta)) { return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); } diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp index 3c2701270..efa48003f 100644 --- a/src/waypoint_cmd.cpp +++ b/src/waypoint_cmd.cpp @@ -133,7 +133,7 @@ static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID * return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED); } - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); return CommandCost(); } @@ -289,7 +289,7 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { if (tile == 0 || !HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); - if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); + if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST); if (!IsTileFlat(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE); |