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authorpeter1138 <peter1138@openttd.org>2008-01-24 10:41:12 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-24 10:41:12 +0000
commit9c65bcea7d41900b49d2b9ee7580018da9ee785a (patch)
tree4c0ede4757a94b322daba37d5f6203f11124f628 /src
parent541247c830cf9b18f584e672ecdf60c5066a46d4 (diff)
downloadopenttd-9c65bcea7d41900b49d2b9ee7580018da9ee785a.tar.xz
(svn r11970) -Cleanup: Remove old comment
Diffstat (limited to 'src')
-rw-r--r--src/engine.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 90fd63f77..74e581588 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -172,12 +172,6 @@ void StartupEngines()
e->flags |= ENGINE_AVAILABLE;
e->player_avail = 0;
}
-
- /* This sets up type for the engine
- * It is needed if you want to ask the engine what type it is
- * It should hopefully be the same as when you ask a vehicle what it is
- * but using this, you can ask what type an engine number is
- * even if it is not a vehicle (yet)*/
}
}