diff options
author | rubidium <rubidium@openttd.org> | 2008-06-23 08:38:07 +0000 |
---|---|---|
committer | rubidium <rubidium@openttd.org> | 2008-06-23 08:38:07 +0000 |
commit | 67e610a8a87f213d19498cbfe207d46b51d101d9 (patch) | |
tree | 1a2e268636bd1b5c36ffe7965e143b2f1695cfa3 /src | |
parent | a2b0b13c6f077c53b65001d31de2691da2168f43 (diff) | |
download | openttd-67e610a8a87f213d19498cbfe207d46b51d101d9.tar.xz |
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
Diffstat (limited to 'src')
-rw-r--r-- | src/bridge.h | 2 | ||||
-rw-r--r-- | src/tunnelbridge_cmd.cpp | 13 |
2 files changed, 9 insertions, 6 deletions
diff --git a/src/bridge.h b/src/bridge.h index af41be59f..648d54dde 100644 --- a/src/bridge.h +++ b/src/bridge.h @@ -44,7 +44,7 @@ static inline const BridgeSpec *GetBridgeSpec(BridgeType i) void DrawBridgeMiddle(const TileInfo *ti); -bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len); +bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, uint32 flags = 0); int CalcBridgeLenCostFactor(int x); void ResetBridges(); diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index ab05372be..5ceb36c44 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -160,15 +160,18 @@ static CommandCost CheckBridgeSlopeSouth(Axis axis, Slope *tileh, uint *z) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); } -bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len) +bool CheckBridge_Stuff(BridgeType bridge_type, uint bridge_len, uint32 flags) { - const BridgeSpec *b = GetBridgeSpec(bridge_type); - uint max; // max possible length of a bridge (with patch 100) + if (flags & DC_QUERY_COST) { + return bridge_len <= (_settings_game.construction.longbridges ? 100 : 16); + } if (bridge_type >= MAX_BRIDGES) return false; + + const BridgeSpec *b = GetBridgeSpec(bridge_type); if (b->avail_year > _cur_year) return false; - max = b->max_length; + uint max = b->max_length; if (max >= 16 && _settings_game.construction.longbridges) max = 100; return b->min_length <= bridge_len && bridge_len <= max; @@ -255,7 +258,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p bridge_len = sx + sy - x - y - 1; if (transport_type != TRANSPORT_WATER) { /* set and test bridge length, availability */ - if (!CheckBridge_Stuff(bridge_type, bridge_len)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); + if (!CheckBridge_Stuff(bridge_type, bridge_len, flags)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); } /* retrieve landscape height and ensure it's on land */ |