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authorfrosch <frosch@openttd.org>2010-11-21 18:38:45 +0000
committerfrosch <frosch@openttd.org>2010-11-21 18:38:45 +0000
commit612516ff7631f427099c9850941202f2ef33e9ac (patch)
tree77d70b921f516acc12b5e12066fc05ead6c5ee77 /src
parent0fff26db9725b1c0ea414bb246e842375c5a3e31 (diff)
downloadopenttd-612516ff7631f427099c9850941202f2ef33e9ac.tar.xz
(svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests.
Diffstat (limited to 'src')
-rw-r--r--src/object_cmd.cpp2
-rw-r--r--src/water_cmd.cpp2
-rw-r--r--src/water_map.h11
-rw-r--r--src/waypoint_cmd.cpp2
4 files changed, 14 insertions, 3 deletions
diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp
index a3af4eb59..eab4ac075 100644
--- a/src/object_cmd.cpp
+++ b/src/object_cmd.cpp
@@ -187,7 +187,7 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
bool allow_water = (spec->flags & (OBJECT_FLAG_BUILT_ON_WATER | OBJECT_FLAG_NOT_ON_LAND)) != 0;
bool allow_ground = (spec->flags & OBJECT_FLAG_NOT_ON_LAND) == 0;
TILE_AREA_LOOP(t, ta) {
- if (HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t)) {
+ if (HasTileWaterGround(t)) {
if (!allow_water) return_cmd_error(STR_ERROR_CAN_T_BUILD_ON_WATER);
if (!IsWaterTile(t)) {
/* Normal water tiles don't have to be cleared. For all other tile types clear
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 15e847e1d..9f803fc89 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -100,7 +100,7 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
TileIndex tile2 = tile + (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
- if (!HasTileWaterClass(tile) || !IsTileOnWater(tile) || !HasTileWaterClass(tile2) || !IsTileOnWater(tile2)) {
+ if (!HasTileWaterGround(tile) || !HasTileWaterGround(tile2)) {
return_cmd_error(STR_ERROR_MUST_BE_BUILT_ON_WATER);
}
diff --git a/src/water_map.h b/src/water_map.h
index 41a903dd3..f768a7d78 100644
--- a/src/water_map.h
+++ b/src/water_map.h
@@ -284,6 +284,17 @@ static inline byte GetWaterTileRandomBits(TileIndex t)
return _m[t].m4;
}
+/**
+ * Checks whether the tile has water at the ground.
+ * That is, it is either some plain water tile, or a object/industry/station/... with water under it.
+ * @return true iff the tile has water at the ground.
+ * @note Coast tiles are not considered waterish, even if there is water on a halftile.
+ */
+static inline bool HasTileWaterGround(TileIndex t)
+{
+ return HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t);
+}
+
/**
* Helper function to make a coast tile.
diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp
index c7095673a..510119c7e 100644
--- a/src/waypoint_cmd.cpp
+++ b/src/waypoint_cmd.cpp
@@ -282,7 +282,7 @@ CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint
*/
CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
- if (!HasTileWaterClass(tile) || !IsTileOnWater(tile) || tile == 0) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
+ if (tile == 0 || !HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);