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authorfrosch <frosch@openttd.org>2013-05-26 19:27:22 +0000
committerfrosch <frosch@openttd.org>2013-05-26 19:27:22 +0000
commit23ba42b66ccf915230cab163cdeca19db6e95f76 (patch)
treeeea2f6daffe6fc9283487ed3736dde80ebc87825 /src
parent8157a8afd814cb24aaaa4c725817c864e0c583c6 (diff)
downloadopenttd-23ba42b66ccf915230cab163cdeca19db6e95f76.tar.xz
(svn r25291) -Add: WindowDesc ability to load and store information in a config file.
Diffstat (limited to 'src')
-rw-r--r--src/fileio.cpp2
-rw-r--r--src/openttd.cpp2
-rw-r--r--src/settings.cpp22
-rw-r--r--src/settings_func.h5
-rw-r--r--src/table/window_settings.ini37
-rw-r--r--src/window.cpp54
-rw-r--r--src/window_gui.h3
7 files changed, 125 insertions, 0 deletions
diff --git a/src/fileio.cpp b/src/fileio.cpp
index e97565262..8105e4ad0 100644
--- a/src/fileio.cpp
+++ b/src/fileio.cpp
@@ -1196,6 +1196,8 @@ void DeterminePaths(const char *exe)
_highscore_file = str_fmt("%shs.dat", _personal_dir);
extern char *_hotkeys_file;
_hotkeys_file = str_fmt("%shotkeys.cfg", _personal_dir);
+ extern char *_windows_file;
+ _windows_file = str_fmt("%swindows.cfg", _personal_dir);
/* Make the necessary folders */
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && defined(WITH_PERSONAL_DIR)
diff --git a/src/openttd.cpp b/src/openttd.cpp
index ffecade0a..2386e4798 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -425,6 +425,7 @@ struct AfterNewGRFScan : NewGRFScanCallback {
CheckConfig();
LoadFromHighScore();
LoadHotkeysFromConfig();
+ WindowDesc::LoadFromConfig();
/* We have loaded the config, so we may possibly save it. */
*save_config_ptr = save_config;
@@ -852,6 +853,7 @@ int ttd_main(int argc, char *argv[])
if (save_config) {
SaveToConfig();
SaveHotkeysToConfig();
+ WindowDesc::SaveToConfig();
SaveToHighScore();
}
diff --git a/src/settings.cpp b/src/settings.cpp
index 293ce406d..4a2b66e6b 100644
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -733,6 +733,28 @@ static void IniSaveSettingList(IniFile *ini, const char *grpname, StringList *li
}
/**
+ * Load a WindowDesc from config.
+ * @param ini IniFile handle to the ini file with the source data
+ * @param grpname character string identifying the section-header of the ini file that will be parsed
+ * @param desc Destination WindowDesc
+ */
+void IniLoadWindowSettings(IniFile *ini, const char *grpname, void *desc)
+{
+ IniLoadSettings(ini, _window_settings, grpname, desc);
+}
+
+/**
+ * Save a WindowDesc to config.
+ * @param ini IniFile handle to the ini file where the destination data is saved
+ * @param grpname character string identifying the section-header of the ini file
+ * @param desc Source WindowDesc
+ */
+void IniSaveWindowSettings(IniFile *ini, const char *grpname, void *desc)
+{
+ IniSaveSettings(ini, _window_settings, grpname, desc);
+}
+
+/**
* Check whether the setting is editable in the current gamemode.
* @param do_command true if this is about checking a command from the server.
* @return true if editable.
diff --git a/src/settings_func.h b/src/settings_func.h
index c6f0892c7..3b3387b5f 100644
--- a/src/settings_func.h
+++ b/src/settings_func.h
@@ -15,6 +15,8 @@
#include "core/smallvec_type.hpp"
#include "company_type.h"
+struct IniFile;
+
void IConsoleSetSetting(const char *name, const char *value, bool force_newgame = false);
void IConsoleSetSetting(const char *name, int32 value);
void IConsoleGetSetting(const char *name, bool force_newgame = false);
@@ -24,6 +26,9 @@ void LoadFromConfig(bool minimal = false);
void SaveToConfig();
void CheckConfig();
+void IniLoadWindowSettings(IniFile *ini, const char *grpname, void *desc);
+void IniSaveWindowSettings(IniFile *ini, const char *grpname, void *desc);
+
/* Functions to load and save NewGRF settings to a separate
* configuration file, used for presets. */
typedef AutoFreeSmallVector<char *, 4> GRFPresetList;
diff --git a/src/table/window_settings.ini b/src/table/window_settings.ini
new file mode 100644
index 000000000..766ab5b5b
--- /dev/null
+++ b/src/table/window_settings.ini
@@ -0,0 +1,37 @@
+; $Id$
+;
+; This file is part of OpenTTD.
+; OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+; OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+;
+
+[pre-amble]
+
+static const SettingDesc _window_settings[] = {
+[post-amble]
+};
+[templates]
+SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat),
+SDT_END = SDT_END()
+
+[defaults]
+base = WindowDesc
+flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
+guiflags = 0
+interval = 0
+str = STR_NULL
+strhelp = STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT
+strval = STR_NULL
+proc = NULL
+load = NULL
+from = 0
+to = SL_MAX_VERSION
+cat = SC_ADVANCED
+
+
+
+[SDT_END]
+
+};
diff --git a/src/window.cpp b/src/window.cpp
index 035050bcb..a50890d42 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -27,6 +27,8 @@
#include "widgets/dropdown_func.h"
#include "strings_func.h"
#include "settings_type.h"
+#include "settings_func.h"
+#include "ini_type.h"
#include "newgrf_debug.h"
#include "hotkeys.h"
#include "toolbar_gui.h"
@@ -72,6 +74,15 @@ bool _mouse_hovering; ///< The mouse is hovering over the same point.
SpecialMouseMode _special_mouse_mode; ///< Mode of the mouse.
+/**
+ * List of all WindowDescs.
+ * This is a pointer to ensure initialisation order with the various static WindowDesc instances.
+ */
+static SmallVector<WindowDesc*, 16> *_window_descs = NULL;
+
+/** Config file to store WindowDesc */
+char *_windows_file;
+
/** Window description constructor. */
WindowDesc::WindowDesc(WindowPosition def_pos, const char *ini_key, int16 def_width, int16 def_height,
WindowClass window_class, WindowClass parent_class, uint32 flags,
@@ -86,6 +97,8 @@ WindowDesc::WindowDesc(WindowPosition def_pos, const char *ini_key, int16 def_wi
nwid_parts(nwid_parts),
nwid_length(nwid_length)
{
+ if (_window_descs == NULL) _window_descs = new SmallVector<WindowDesc*, 16>();
+ *_window_descs->Append() = this;
}
WindowDesc::~WindowDesc()
@@ -93,6 +106,47 @@ WindowDesc::~WindowDesc()
}
/**
+ * Load all WindowDesc settings from _windows_file.
+ */
+void WindowDesc::LoadFromConfig()
+{
+ IniFile *ini = new IniFile();
+ ini->LoadFromDisk(_windows_file, BASE_DIR);
+ for (WindowDesc **it = _window_descs->Begin(); it != _window_descs->End(); ++it) {
+ if ((*it)->ini_key == NULL) continue;
+ IniLoadWindowSettings(ini, (*it)->ini_key, *it);
+ }
+ delete ini;
+}
+
+/**
+ * Sort WindowDesc by ini_key.
+ */
+static int DescSorter(WindowDesc * const *a, WindowDesc * const *b)
+{
+ if ((*a)->ini_key != NULL && (*b)->ini_key != NULL) return strcmp((*a)->ini_key, (*b)->ini_key);
+ return ((*b)->ini_key != NULL ? 1 : 0) - ((*a)->ini_key != NULL ? 1 : 0);
+}
+
+/**
+ * Save all WindowDesc settings to _windows_file.
+ */
+void WindowDesc::SaveToConfig()
+{
+ /* Sort the stuff to get a nice ini file on first write */
+ QSortT(_window_descs->Begin(), _window_descs->Length(), DescSorter);
+
+ IniFile *ini = new IniFile();
+ ini->LoadFromDisk(_windows_file, BASE_DIR);
+ for (WindowDesc **it = _window_descs->Begin(); it != _window_descs->End(); ++it) {
+ if ((*it)->ini_key == NULL) continue;
+ IniSaveWindowSettings(ini, (*it)->ini_key, *it);
+ }
+ ini->SaveToDisk(_windows_file);
+ delete ini;
+}
+
+/**
* Compute the row of a widget that a user clicked in.
* @param clickpos Vertical position of the mouse click.
* @param widget Widget number of the widget clicked in.
diff --git a/src/window_gui.h b/src/window_gui.h
index 59df38052..918c3374a 100644
--- a/src/window_gui.h
+++ b/src/window_gui.h
@@ -180,6 +180,9 @@ struct WindowDesc : ZeroedMemoryAllocator {
uint32 flags; ///< Flags. @see WindowDefaultFlag
const NWidgetPart *nwid_parts; ///< Nested widget parts describing the window.
int16 nwid_length; ///< Length of the #nwid_parts array.
+
+ static void LoadFromConfig();
+ static void SaveToConfig();
};
/**