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author | frosch <frosch@openttd.org> | 2012-04-24 20:01:34 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-04-24 20:01:34 +0000 |
commit | cd50c862944098753c959cc272d62a2ddc212ca8 (patch) | |
tree | f1fe864eea55d46f3cbc6b04bd4ad85d4a994ee8 /src | |
parent | fa51dee557773d1aa0b300a6f72f81927b9c42d1 (diff) | |
download | openttd-cd50c862944098753c959cc272d62a2ddc212ca8.tar.xz |
(svn r24178) -Fix [FS#5110]: The object name from property A was not displayed in the object GUI.
Diffstat (limited to 'src')
-rw-r--r-- | src/object_gui.cpp | 7 | ||||
-rw-r--r-- | src/script/api/game/game_window.hpp.sq | 1 | ||||
-rw-r--r-- | src/script/api/script_window.hpp | 3 | ||||
-rw-r--r-- | src/widgets/object_widget.h | 3 |
4 files changed, 12 insertions, 2 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp index 53b241dc8..d8d82af26 100644 --- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -62,6 +62,12 @@ public: virtual void SetStringParameters(int widget) const { switch (widget) { + case WID_BO_OBJECT_NAME: { + const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index); + SetDParam(0, spec != NULL ? spec->name : STR_EMPTY); + break; + } + case WID_BO_OBJECT_SIZE: { const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index); int size = spec == NULL ? 0 : spec->size; @@ -384,6 +390,7 @@ static const NWidgetPart _nested_build_object_widgets[] = { NWidget(WWT_PANEL, COLOUR_GREY, WID_BO_OBJECT_SPRITE), SetDataTip(0x0, STR_OBJECT_BUILD_PREVIEW_TOOLTIP), EndContainer(), EndContainer(), EndContainer(), + NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_NAME), SetDataTip(STR_ORANGE_STRING, STR_NULL), SetPadding(2, 5, 2, 5), NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetPadding(2, 5, 2, 5), EndContainer(), NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetScrollbar(WID_BO_SELECT_SCROLL), diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq index 300eb6947..84aba3706 100644 --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -815,6 +815,7 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SCROLLBAR, "WID_BO_SCROLLBAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_MATRIX, "WID_BO_OBJECT_MATRIX"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SPRITE, "WID_BO_OBJECT_SPRITE"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_NAME, "WID_BO_OBJECT_NAME"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SIZE, "WID_BO_OBJECT_SIZE"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_INFO, "WID_BO_INFO"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_MATRIX, "WID_BO_SELECT_MATRIX"); diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp index 9facdbfc8..e2d8ac4f8 100644 --- a/src/script/api/script_window.hpp +++ b/src/script/api/script_window.hpp @@ -1762,7 +1762,8 @@ public: WID_BO_SCROLLBAR = ::WID_BO_SCROLLBAR, ///< The scrollbar associated with the list. WID_BO_OBJECT_MATRIX = ::WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites. WID_BO_OBJECT_SPRITE = ::WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object. - WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of an object. + WID_BO_OBJECT_NAME = ::WID_BO_OBJECT_NAME, ///< The name of the selected object. + WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of the selected object. WID_BO_INFO = ::WID_BO_INFO, ///< Other information about the object (from the NewGRF). WID_BO_SELECT_MATRIX = ::WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class. WID_BO_SELECT_IMAGE = ::WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX. diff --git a/src/widgets/object_widget.h b/src/widgets/object_widget.h index 0ce0c91fe..45533ae98 100644 --- a/src/widgets/object_widget.h +++ b/src/widgets/object_widget.h @@ -18,7 +18,8 @@ enum BuildObjectWidgets { WID_BO_SCROLLBAR, ///< The scrollbar associated with the list. WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites. WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object. - WID_BO_OBJECT_SIZE, ///< The size of an object. + WID_BO_OBJECT_NAME, ///< The name of the selected object. + WID_BO_OBJECT_SIZE, ///< The size of the selected object. WID_BO_INFO, ///< Other information about the object (from the NewGRF). WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class. |