diff options
author | smatz <smatz@openttd.org> | 2008-02-06 22:59:31 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-02-06 22:59:31 +0000 |
commit | c0c9b80db3e088fe8ebb5e03db169d5e2131bf0e (patch) | |
tree | ea25c4f289574266209fb5d9a84d7ceac0648eda /src | |
parent | 918591c05b758a659080ea7bfd0aeaa8d2300eef (diff) | |
download | openttd-c0c9b80db3e088fe8ebb5e03db169d5e2131bf0e.tar.xz |
(svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible
Diffstat (limited to 'src')
-rw-r--r-- | src/tree_cmd.cpp | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index 2007eeb90..f9872c240 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -448,6 +448,9 @@ static void DrawTile_Trees(TileInfo *ti) DrawClearLandFence(ti); + /* Do not draw trees when the invisible trees patch and transparency tree are set */ + if (IsTransparencySet(TO_TREES) && _patches.invisible_trees) return; + z = ti->z; if (ti->tileh != SLOPE_FLAT) { z += 4; @@ -482,43 +485,40 @@ static void DrawTile_Trees(TileInfo *ti) StartSpriteCombine(); - /* Do not draw trees when the invisible trees patch and transparency tree are set */ - if (!(IsTransparencySet(TO_TREES) && _patches.invisible_trees)) { - TreeListEnt te[4]; - uint i; + TreeListEnt te[4]; + uint i; + + /* put the trees to draw in a list */ + i = GetTreeCount(ti->tile) + 1; + do { + SpriteID image = s[0].sprite + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); + SpriteID pal = s[0].pal; + + te[i].image = image; + te[i].pal = pal; + te[i].x = d->x; + te[i].y = d->y; + s++; + d++; + } while (i); + + /* draw them in a sorted way */ + for (;;) { + byte min = 0xFF; + TreeListEnt *tep = NULL; - /* put the trees to draw in a list */ i = GetTreeCount(ti->tile) + 1; do { - SpriteID image = s[0].sprite + (--i == 0 ? GetTreeGrowth(ti->tile) : 3); - SpriteID pal = s[0].pal; - - te[i].image = image; - te[i].pal = pal; - te[i].x = d->x; - te[i].y = d->y; - s++; - d++; + if (te[--i].image != 0 && te[i].x + te[i].y < min) { + min = te[i].x + te[i].y; + tep = &te[i]; + } } while (i); - /* draw them in a sorted way */ - for (;;) { - byte min = 0xFF; - TreeListEnt *tep = NULL; - - i = GetTreeCount(ti->tile) + 1; - do { - if (te[--i].image != 0 && te[i].x + te[i].y < min) { - min = te[i].x + te[i].y; - tep = &te[i]; - } - } while (i); + if (tep == NULL) break; - if (tep == NULL) break; - - AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 16 - tep->x, 16 - tep->y, 0x30, z, IsTransparencySet(TO_TREES), -tep->x, -tep->y); - tep->image = 0; - } + AddSortableSpriteToDraw(tep->image, tep->pal, ti->x + tep->x, ti->y + tep->y, 16 - tep->x, 16 - tep->y, 0x30, z, IsTransparencySet(TO_TREES), -tep->x, -tep->y); + tep->image = 0; } EndSpriteCombine(); |